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dc.contributor.author
 hal.structure.identifier
BUISINE, Stéphanie
127758 Laboratoire Conception de Produits et Innovation [LCPI]
dc.contributor.authorBESACIER, Guillaume
dc.contributor.author
 hal.structure.identifier
NAJM, Marianne
127758 Laboratoire Conception de Produits et Innovation [LCPI]
dc.contributor.author
 hal.structure.identifier
AOUSSAT, Améziane
127758 Laboratoire Conception de Produits et Innovation [LCPI]
dc.contributor.authorVERNIER, Frédéric
dc.date.accessioned2012
dc.date.available2012
dc.date.issued2007
dc.identifier.citationLecture Notes in Computer Science, Engineering Psychology and Cognitive Ergonomics, p. 22-31
dc.identifier.urihttp://hdl.handle.net/10985/6523
dc.description.abstractThe aim of this study is to investigate the usability and usefulness of interactive tabletop technologies to support group creativity. We implemented a tabletop interface enabling groups of 4 participants to build mind-maps (a tool for associative thinking). With 24 users in a within-group design, we compared its use to traditional paper-and-pencil mind-mapping sessions. The results showed no difference in idea production, but the tabletop condition significantly improved both subjective and collaborative dimensions, especially by leading to better-balanced contributions from the group members.
dc.language.isoen_US
dc.publisherSpringer Link
dc.rightsPre-print
dc.subjectCreativity
dc.subjectMind-map
dc.subjectTabletop device
dc.titleComputer-supported creativity: Evaluation of a tabletop mind-map application
dc.identifier.doi10.1007/978-3-540-73331-7_3
dc.typdocArticle dans une revue avec comité de lecture
dc.localisationCentre de Paris
dc.subject.halInformatique
hal.identifierhal-00749796
hal.version1
hal.statusaccept


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