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dc.contributor.authorLOUP-ESCANDE, Emilie
dc.contributor.authorDAMIANO, Romain
dc.contributor.authorHERNOUX, Franck
dc.contributor.authorLOUP-ESCANDE, Emilie
dc.contributor.author
 hal.structure.identifier
RICHIR, Simon
211916 Laboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]
dc.contributor.authorCHRISTMANN, Olivier
dc.date.accessioned2014
dc.date.available2014
dc.date.issued2014
dc.date.submitted2014
dc.identifier.issn1939-5965
dc.identifier.urihttp://hdl.handle.net/10985/8459
dc.description.abstractThe aim of this article is to analyze the impact of two user interfaces - a tactile interface and a computer mouse - in a virtual environment allowing self-learning tasks, such as dishwashing, by workers with mental deficiencies. We carried out an experiment within the context of a design project named “Apticap”. The methods used were an experiment, an identification questionnaire and a post-experimentation interview, with six workers with disabilities. The results of this study demonstrate the interest of a virtual reality tool associated with a tactile interaction for learning of real tasks by workers with mental deficiencies.
dc.language.isoen_US
dc.rightsPre-print
dc.subjectVirtual reality
dc.subjectIntellectual disabilities
dc.subjectInteraction
dc.subjectComputer-aided learning
dc.titleVirtual reality learning software for individuals with intellectual disabilities : comparison between touchscreen and mouse interactions
dc.typdocArticle dans une revue avec comité de lecture
dc.localisationCentre de Angers
dc.localisationInstitut de Laval
dc.subject.halSciences de l'Homme et Société: Sciences de l'information et de la communication
ensam.audienceInternationale
ensam.page1-16
ensam.journalInternational Journal of Child Health and Human Development
ensam.volume7
ensam.issue4
hal.identifierhal-01061161
hal.version1
hal.statusaccept


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