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dc.contributor.author
 hal.structure.identifier
BOUCHARD, Carole
127758 Laboratoire Conception de Produits et Innovation [LCPI]
dc.contributor.author
 hal.structure.identifier
OMHOVER, Jean-François
127758 Laboratoire Conception de Produits et Innovation [LCPI]
dc.contributor.author
 hal.structure.identifier
KIM, Jieun
127758 Laboratoire Conception de Produits et Innovation [LCPI]
dc.date.accessioned2014
dc.date.available2015
dc.date.issued2015
dc.date.submitted2014
dc.identifier.urihttp://hdl.handle.net/10985/9120
dc.description.abstractThis chapter considers the Kansei information processes involved in the early design process. It emphasizes the necessity of formalizing the earliest phases of design, i. e. the information phase. After a longitudinal research led since 1997, a theoretical model of the information phase of design was proposed. This model was then refined through experiments that we led from various research projects that were developed during the last years thanks to national and European supports. In the framework of the research presented here, the objective was to refine the model especially by considering the cognitive implicit operations which occur in the early generative phases, i. e. between the inspirational phases and the sketching ones. The paper starts with the definition of the following terms: design process, design information, sectors of analogy, kansei information, kansei structures and kansei rules. Kansei information characterizes the whole corpus of information which the designers deal with in the early design process. Especially, from the information phase, the creative process based on metaphors and analogies is decrypted and formalized, with the extraction of generic rules that, after understanding, may be used more systematically in the generative phase of design through future computer aided design tools. Finally we discuss some advances related to cognition and computation of Kansei processes in design.
dc.description.sponsorshipANR
dc.language.isoen
dc.publisherSpringer
dc.rightsPost-print
dc.subjectKansei information
dc.subjectinformation phase
dc.subjectgenerative phase
dc.subjectearly design
dc.subjectanalogical thinking
dc.subjectcreativity
dc.subjectmetaphors
dc.titleKansei information processes in early design : design cognition and computation
ensam.embargo.terms1 Year
dc.identifier.doi10.1007/978-3-319-11555-9_5
dc.typdocChapitre d'ouvrage scientifique
dc.localisationCentre de Paris
dc.subject.halInformatique: Base de données
dc.subject.halInformatique: Ingénierie assistée par ordinateur
dc.subject.halInformatique: Interface homme-machine
dc.subject.halInformatique: Modélisation et simulation
dc.subject.halSciences de l'ingénieur: Mécanique: Génie mécanique
ensam.title.proceedingEmotional Engineering
ensam.page55-71
ensam.volume3
hal.statusunsent


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