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dc.contributor.authorNGUYEN, Van-Hanh
dc.contributor.authorMARTINEZ, Jean-Luc
dc.contributor.author
 hal.structure.identifier
POZZO, Thierry
23806 INSERM
dc.contributor.author
 hal.structure.identifier
MERIENNE, Frédéric
22594 Laboratoire Electronique, Informatique et Image [UMR6306] [Le2i]
dc.date.accessioned2015
dc.date.available2015
dc.date.issued2010
dc.date.submitted2014
dc.identifier.isbn978-0-7918-4908-8
dc.identifier.urihttp://hdl.handle.net/10985/9467
dc.description.abstractIn this paper, we describe a novel and quantitative approach to assess the capability of performing training task in the third-person view virtual environment for motor rehabilitation. Our proposed approach is based on human gestures which are constructed from gesture-units according to levels of complexity. Experimented in a Cave Automatic Virtual Environment, human gestures are represented by a virtual human thus the training task of the subject is to memorize those gestures and then to reproduce them. Performance of executing this training task is measured by the similarity between the virtual human’s gesture and the subject one which is captured by an optical motion capture device. In practice, a combination of performance and the complexity of the gesture is carried out to evaluate the ability of learning the human gestures of the subject.
dc.description.sponsorshipSIMACTION project
dc.language.isoen
dc.publisherASME
dc.rightsPost-print
dc.subjectVirtual environment
dc.subjectMotor rehabilitation
dc.subjectHuman gesture learning
dc.subjectVirtual rehabilitation
dc.subjectThird-person view system
dc.subjectLCSS
dc.subjectCurve simplification
dc.titleAn approach for measuring the human gesture learning ability in third-person view environment for motor rehabilitation
dc.identifier.doi10.1115/WINVR2010-3736
dc.typdocCommunication avec acte
dc.localisationInstitut de Chalon sur Saône
dc.subject.halInformatique: Interface homme-machine
dc.subject.halInformatique: Synthèse d'image et réalité virtuelle
ensam.audienceInternationale
ensam.conference.titleAn approach for measuring the human gesture learning ability in third-person view environment for motor rehabilitation
ensam.conference.date2010-05-12
ensam.countryEtats-Unis
ensam.title.proceedingASME World Conference on Innovative Virtual Reality (WinVR)
ensam.page69-76
ensam.cityAmes
hal.identifierhal-01143495
hal.version1
hal.statusaccept


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