<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
<channel>
<title>SAM</title>
<link>https://sam.ensam.eu:443</link>
<description>The DSpace digital repository system captures, stores, indexes, preserves, and distributes digital research material.</description>
<pubDate xmlns="http://apache.org/cocoon/i18n/2.1">Sat, 06 Jun 2026 19:46:51 GMT</pubDate>
<dc:date>2026-06-06T19:46:51Z</dc:date>
<item>
<title>Towards recovery of complex shapes in meshes using digital images for reverse engineering applications</title>
<link>http://hdl.handle.net/10985/8324</link>
<description>Towards recovery of complex shapes in meshes using digital images for reverse engineering applications
PANCHETTI, Minica; PERNOT, Jean-Philippe; VERON, Philippe
When an object owns complex shapes, or when its outer surfaces are simply inaccessible, some of its parts may not be captured during its reverse engineering. These deficiencies in the point cloud result in a set of holes in the reconstructed mesh. This paper deals with the use of information extracted from digital images to recover missing areas of a physical object. The proposed algorithm fills in these holes by solving an optimization problem that combines two kinds of information: (1) the geometric information available on the surrounding of the holes, (2) the information contained in an image of the real object. The constraints come from the image irradiance equation, a first-order non-linear partial differential equation that links the position of the mesh vertices to the light intensity of the image pixels. The blending conditions are satisfied by using an objective function based on a mechanical model of bar network that simulates the curvature evolution over the mesh. The inherent shortcomings both to the current holefilling algorithms and the resolution of the image irradiance equations are overcome
</description>
<pubDate>Fri, 01 Jan 2010 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10985/8324</guid>
<dc:date>2010-01-01T00:00:00Z</dc:date>
<dc:creator>PANCHETTI, Minica</dc:creator>
<dc:creator>PERNOT, Jean-Philippe</dc:creator>
<dc:creator>VERON, Philippe</dc:creator>
<dc:description>When an object owns complex shapes, or when its outer surfaces are simply inaccessible, some of its parts may not be captured during its reverse engineering. These deficiencies in the point cloud result in a set of holes in the reconstructed mesh. This paper deals with the use of information extracted from digital images to recover missing areas of a physical object. The proposed algorithm fills in these holes by solving an optimization problem that combines two kinds of information: (1) the geometric information available on the surrounding of the holes, (2) the information contained in an image of the real object. The constraints come from the image irradiance equation, a first-order non-linear partial differential equation that links the position of the mesh vertices to the light intensity of the image pixels. The blending conditions are satisfied by using an objective function based on a mechanical model of bar network that simulates the curvature evolution over the mesh. The inherent shortcomings both to the current holefilling algorithms and the resolution of the image irradiance equations are overcome</dc:description>
</item>
<item>
<title>Repairing triangle meshes built from scanned point cloud</title>
<link>http://hdl.handle.net/10985/8328</link>
<description>Repairing triangle meshes built from scanned point cloud
MORARU, George; PERNOT, Jean-Philippe; VERON, Philippe
The Reverse Engineering process consists of a succession of operations that aim at creating a digital representation of a physical model. The reconstructed geometric model is often a triangle mesh built from a point cloud acquired with a scanner. Depending on both the object complexity and the scanning process, some areas of the object outer surface may never be accessible, thus inducing some deficiencies in the point cloud and, as a consequence, some holes in the resulting mesh. This is simply not acceptable in an integrated design process where the geometric models are often shared between the various applications (e.g. design, simulation, manufacturing). In this paper, we propose a complete toolbox to fill in these undesirable holes. The hole contour is first cleaned to remove badly-shaped triangles that are due to the scanner noise. A topological grid is then inserted and deformed to satisfy blending conditions with the surrounding mesh. In our approach, the shape of the inserted mesh results from the minimization of a quadratic function based on a linear mechanical model that is used to approximate the curvature variation between the inner and surrounding meshes. Additional geometric constraints can also be specified to further shape the inserted mesh. The proposed approach is illustrated with some examples coming from our prototype software.
</description>
<pubDate>Mon, 01 Jan 2007 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10985/8328</guid>
<dc:date>2007-01-01T00:00:00Z</dc:date>
<dc:creator>MORARU, George</dc:creator>
<dc:creator>PERNOT, Jean-Philippe</dc:creator>
<dc:creator>VERON, Philippe</dc:creator>
<dc:description>The Reverse Engineering process consists of a succession of operations that aim at creating a digital representation of a physical model. The reconstructed geometric model is often a triangle mesh built from a point cloud acquired with a scanner. Depending on both the object complexity and the scanning process, some areas of the object outer surface may never be accessible, thus inducing some deficiencies in the point cloud and, as a consequence, some holes in the resulting mesh. This is simply not acceptable in an integrated design process where the geometric models are often shared between the various applications (e.g. design, simulation, manufacturing). In this paper, we propose a complete toolbox to fill in these undesirable holes. The hole contour is first cleaned to remove badly-shaped triangles that are due to the scanner noise. A topological grid is then inserted and deformed to satisfy blending conditions with the surrounding mesh. In our approach, the shape of the inserted mesh results from the minimization of a quadratic function based on a linear mechanical model that is used to approximate the curvature variation between the inner and surrounding meshes. Additional geometric constraints can also be specified to further shape the inserted mesh. The proposed approach is illustrated with some examples coming from our prototype software.</dc:description>
</item>
<item>
<title>Direct modification of semanticaly-enriched finite element meshes</title>
<link>http://hdl.handle.net/10985/8325</link>
<description>Direct modification of semanticaly-enriched finite element meshes
GIANNINI, Franca; FALCIDIENO, Bianca; MIKCHEVITCH, Alexei; MARC, Raphael; PERNOT, Jean-Philippe; LOU, Ruding; VERON, Philippe
Behaviour analysis loop is largely performed on virtual product model before its physical manufacturing. The last avoids high expenses in terms of money and time spent on intermediate manufacturing. It is gainful from the reality to the virtuality but the process could be further optimized especially during the product behaviour optimization phase. This process involves repetition of four main processing steps: CAD design and modification, mesh creation, Finite Element (FE) model generation with the association of physical and geometric data, FE Analysis. The product behaviour analysis loop is performed on the  rst design solution as well as on the numerous successive product optimization loops. Each design solution evaluation necessitates the same time as required for the first product design that is particularly crucial in the context of maintenance. In this paper we propose a new framework for CAD-less product optimisation through FE analysis which reduces the model preparation activities traditionally required for FE model creation. More concretely, the idea is to directly operate on the  rstly created FE mesh, enriched with physical/geometric semantics, to perform the product modi cations required to achieve its optimised version. In order to accomplish the proposed CAD-less FE analysis framework, modification operators acting on both the mesh geometry and the associated semantics need to be devised. In this paper we discuss the underlying concepts and present possible components for the development of such operators. A high-level operator speci cation is proposed according to a modular structure that allows an easy realisation of di erent mesh modification operators. Here, two instances of this high-level operator are described: the planar cracking and the drilling. The realised prototypes validated on industrial FE models show clearly the feasibility of this approach.
</description>
<pubDate>Fri, 01 Jan 2010 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10985/8325</guid>
<dc:date>2010-01-01T00:00:00Z</dc:date>
<dc:creator>GIANNINI, Franca</dc:creator>
<dc:creator>FALCIDIENO, Bianca</dc:creator>
<dc:creator>MIKCHEVITCH, Alexei</dc:creator>
<dc:creator>MARC, Raphael</dc:creator>
<dc:creator>PERNOT, Jean-Philippe</dc:creator>
<dc:creator>LOU, Ruding</dc:creator>
<dc:creator>VERON, Philippe</dc:creator>
<dc:description>Behaviour analysis loop is largely performed on virtual product model before its physical manufacturing. The last avoids high expenses in terms of money and time spent on intermediate manufacturing. It is gainful from the reality to the virtuality but the process could be further optimized especially during the product behaviour optimization phase. This process involves repetition of four main processing steps: CAD design and modification, mesh creation, Finite Element (FE) model generation with the association of physical and geometric data, FE Analysis. The product behaviour analysis loop is performed on the  rst design solution as well as on the numerous successive product optimization loops. Each design solution evaluation necessitates the same time as required for the first product design that is particularly crucial in the context of maintenance. In this paper we propose a new framework for CAD-less product optimisation through FE analysis which reduces the model preparation activities traditionally required for FE model creation. More concretely, the idea is to directly operate on the  rstly created FE mesh, enriched with physical/geometric semantics, to perform the product modi cations required to achieve its optimised version. In order to accomplish the proposed CAD-less FE analysis framework, modification operators acting on both the mesh geometry and the associated semantics need to be devised. In this paper we discuss the underlying concepts and present possible components for the development of such operators. A high-level operator speci cation is proposed according to a modular structure that allows an easy realisation of di erent mesh modification operators. Here, two instances of this high-level operator are described: the planar cracking and the drilling. The realised prototypes validated on industrial FE models show clearly the feasibility of this approach.</dc:description>
</item>
<item>
<title>Filleting sharp edges of multi-partitioned volume finite element meshes</title>
<link>http://hdl.handle.net/10985/9336</link>
<description>Filleting sharp edges of multi-partitioned volume finite element meshes
GIANNINI, Franca; FALCIDIENO, Bianca; PERNOT, Jean-Philippe; LOU, Ruding; VERON, Philippe
Purpose – The purpose of this paper is to set up a new framework to enable direct modifications of volume meshes enriched with semantic information associated to multiple partitions. An instance of filleting operator is prototyped under this framework and presented in the paper. Design/methodology/approach – In this paper, a generic mesh modification operator has been designed and a new instance of this operator for filleting finite element (FE) sharp edges of tetrahedral multi-partitioned meshes is also pro-posed. The filleting operator works in two main steps. The outer skin of the tetrahedral mesh is first deformed to round user-specified sharp edges while satisfying constraints relative to the shape of the so-called Virtual Group Boundaries. Then, in the filleting area, the positions of the inner nodes are relaxed to improve the aspect ratio of the mesh elements. Findings – The classical mainstream methodology for product behaviour optimization involves the repetition of four steps: CAD modelling, meshing of CAD models, enrichment of models with FE simulation semantics and FEA. This paper highlights how this methodology could be simplified by two steps: simulation model modification and FEA. The authors set up a new framework to enable direct modifications of volume meshes enriched with semantic information associated to multiple and the corresponding fillet operator is devised. Research limitations/implications – The proposed framework shows only a paradigm of direct modifications of semantic enriched meshes. It could be further more improved by adding or changing the modules inside. The fillet operator does not take into account the exact radius imposed by user. With this proposed fillet operator the mesh element density may not be enough high to obtain wished smoothness. Originality/value – This paper fulfils an identified industry need to speed up the product behaviour analysis process by directly modifying the simulation semantic enriched meshes.
</description>
<pubDate>Thu, 01 Jan 2015 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10985/9336</guid>
<dc:date>2015-01-01T00:00:00Z</dc:date>
<dc:creator>GIANNINI, Franca</dc:creator>
<dc:creator>FALCIDIENO, Bianca</dc:creator>
<dc:creator>PERNOT, Jean-Philippe</dc:creator>
<dc:creator>LOU, Ruding</dc:creator>
<dc:creator>VERON, Philippe</dc:creator>
<dc:description>Purpose – The purpose of this paper is to set up a new framework to enable direct modifications of volume meshes enriched with semantic information associated to multiple partitions. An instance of filleting operator is prototyped under this framework and presented in the paper. Design/methodology/approach – In this paper, a generic mesh modification operator has been designed and a new instance of this operator for filleting finite element (FE) sharp edges of tetrahedral multi-partitioned meshes is also pro-posed. The filleting operator works in two main steps. The outer skin of the tetrahedral mesh is first deformed to round user-specified sharp edges while satisfying constraints relative to the shape of the so-called Virtual Group Boundaries. Then, in the filleting area, the positions of the inner nodes are relaxed to improve the aspect ratio of the mesh elements. Findings – The classical mainstream methodology for product behaviour optimization involves the repetition of four steps: CAD modelling, meshing of CAD models, enrichment of models with FE simulation semantics and FEA. This paper highlights how this methodology could be simplified by two steps: simulation model modification and FEA. The authors set up a new framework to enable direct modifications of volume meshes enriched with semantic information associated to multiple and the corresponding fillet operator is devised. Research limitations/implications – The proposed framework shows only a paradigm of direct modifications of semantic enriched meshes. It could be further more improved by adding or changing the modules inside. The fillet operator does not take into account the exact radius imposed by user. With this proposed fillet operator the mesh element density may not be enough high to obtain wished smoothness. Originality/value – This paper fulfils an identified industry need to speed up the product behaviour analysis process by directly modifying the simulation semantic enriched meshes.</dc:description>
</item>
<item>
<title>Towards a new approach for the description of shapes from multimodal data</title>
<link>http://hdl.handle.net/10985/10194</link>
<description>Towards a new approach for the description of shapes from multimodal data
LI, Zongcheng; GIANNINI, Franca; FALCIDIENO, Bianca; PERNOT, Jean-Philippe; VERON, Philippe
The construction of a Virtual Environments (VE) requires a long iterative modeling and modification process. Depending on the final purposes, many actors can be involved both in the early conception and in the detailed specification of what has to be included and how it has to be organized. These actors may have different knowledge and expertise. It is therefore important to define tools easy usable even by nonprofessionals in order to facilitate the VE specification and setup. Such tools should allow the incomplete specification of details and the reuse of existing assets and data, either 2D images or 3D models. In this perspective, the work presented in this paper proposes a new shape description model for the management of objects and assemblies, resulting from the combination of multimodal data, together with their intrinsic properties. Based on such a model high level methods and tools directly working on components (either 2D or 3D) can be developed. Thus making easier the solution specification by the application domain experts, which can thus better integrated within the VE design process. This new shape description model is thought to be used as an intermediary model shared between the various actors in the generation process of VEs to keep the link and digital chain between them. The concepts of this model are proposed and illustrated through a first implementation.
</description>
<pubDate>Tue, 01 Jan 2013 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10985/10194</guid>
<dc:date>2013-01-01T00:00:00Z</dc:date>
<dc:creator>LI, Zongcheng</dc:creator>
<dc:creator>GIANNINI, Franca</dc:creator>
<dc:creator>FALCIDIENO, Bianca</dc:creator>
<dc:creator>PERNOT, Jean-Philippe</dc:creator>
<dc:creator>VERON, Philippe</dc:creator>
<dc:description>The construction of a Virtual Environments (VE) requires a long iterative modeling and modification process. Depending on the final purposes, many actors can be involved both in the early conception and in the detailed specification of what has to be included and how it has to be organized. These actors may have different knowledge and expertise. It is therefore important to define tools easy usable even by nonprofessionals in order to facilitate the VE specification and setup. Such tools should allow the incomplete specification of details and the reuse of existing assets and data, either 2D images or 3D models. In this perspective, the work presented in this paper proposes a new shape description model for the management of objects and assemblies, resulting from the combination of multimodal data, together with their intrinsic properties. Based on such a model high level methods and tools directly working on components (either 2D or 3D) can be developed. Thus making easier the solution specification by the application domain experts, which can thus better integrated within the VE design process. This new shape description model is thought to be used as an intermediary model shared between the various actors in the generation process of VEs to keep the link and digital chain between them. The concepts of this model are proposed and illustrated through a first implementation.</dc:description>
</item>
<item>
<title>Towards semantic-based 3D mesh modeling</title>
<link>http://hdl.handle.net/10985/9777</link>
<description>Towards semantic-based 3D mesh modeling
GIANNINI, Franca; MIKCHEVITECH, Alexei; FALCIDIENO, Bianca; MARC, Raphael; PERNOT, Jean-Philippe; LOU, Ruding; VERON, Philippe
Nowadays, most of the numerical simulations in  product maintenance are carried out by several loops of the following  steps: 1) CAD model creation/optimization, 2) Finite Element  (FE) mesh generation, 3) insertion of semantic data for  physical simulation (e.g. material behavior laws, boundary conditions)  and 4) FE simulation and analysis of the results. The four  steps are repeated for the evaluation of each conceived maintenance  solution. The semantic data are attached to the mesh  through the use of groups of mesh entities sharing the same semantic  characteristics. Thus, any modification of the CAD model  always implies an update of the mesh as well as an update of the  attached semantic data. This is time-consuming and thus not  suitable for industrial maintenance. Moreover, the CAD models  do not always exist and should therefore be reconstructed starting  from scratch or from the scanned physical object. In this  paper, we propose a framework towards the definition of semantics  based CAD-less operators wherein semantic enriched meshes  are manipulated directly. This work also finds interest in the  preliminary design phases where alternative solutions have to be  quickly evaluated
</description>
<pubDate>Fri, 01 Jan 2010 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10985/9777</guid>
<dc:date>2010-01-01T00:00:00Z</dc:date>
<dc:creator>GIANNINI, Franca</dc:creator>
<dc:creator>MIKCHEVITECH, Alexei</dc:creator>
<dc:creator>FALCIDIENO, Bianca</dc:creator>
<dc:creator>MARC, Raphael</dc:creator>
<dc:creator>PERNOT, Jean-Philippe</dc:creator>
<dc:creator>LOU, Ruding</dc:creator>
<dc:creator>VERON, Philippe</dc:creator>
<dc:description>Nowadays, most of the numerical simulations in  product maintenance are carried out by several loops of the following  steps: 1) CAD model creation/optimization, 2) Finite Element  (FE) mesh generation, 3) insertion of semantic data for  physical simulation (e.g. material behavior laws, boundary conditions)  and 4) FE simulation and analysis of the results. The four  steps are repeated for the evaluation of each conceived maintenance  solution. The semantic data are attached to the mesh  through the use of groups of mesh entities sharing the same semantic  characteristics. Thus, any modification of the CAD model  always implies an update of the mesh as well as an update of the  attached semantic data. This is time-consuming and thus not  suitable for industrial maintenance. Moreover, the CAD models  do not always exist and should therefore be reconstructed starting  from scratch or from the scanned physical object. In this  paper, we propose a framework towards the definition of semantics  based CAD-less operators wherein semantic enriched meshes  are manipulated directly. This work also finds interest in the  preliminary design phases where alternative solutions have to be  quickly evaluated</dc:description>
</item>
<item>
<title>Methodology for automatic recovering of 3D partitions from unstitched faces of non-manifold CAD models</title>
<link>http://hdl.handle.net/10985/8965</link>
<description>Methodology for automatic recovering of 3D partitions from unstitched faces of non-manifold CAD models
MIKCHEVITCH, Alexei; PERNOT, Jean-Philippe
Data exchanges between different software are currently used in industry to speed up the preparation of digital prototypes for Finite Element Analysis (FEA). Unfortunately, due to data loss, the yield of the transfer of manifold models rarely reaches 1. In the case of non-manifold models, the transfer results are even less satisfactory. This is particularly true for partitioned 3D models: during the data transfer based on the well-known exchange formats, all 3D partitions are generally lost. Partitions are mainly used for preparing mesh models required for advanced FEA: mapped meshing, material separation, definition of specific boundary conditions, etc. This paper sets up a methodology to automatically recover 3D partitions from exported non-manifold CAD models in order to increase the yield of the data exchange. Our fully automatic approach is based on three steps. First, starting from a set of potentially disconnected faces, the CAD model is stitched. Then, the shells used to create the 3D partitions are recovered using an iterative propagation strategy which starts from the so-called manifold vertices. Finally, using the identified closed shells, the 3D partitions can be reconstructed. The proposed methodology has been validated on academic as well as industrial examples.
</description>
<pubDate>Tue, 01 Jan 2013 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10985/8965</guid>
<dc:date>2013-01-01T00:00:00Z</dc:date>
<dc:creator>MIKCHEVITCH, Alexei</dc:creator>
<dc:creator>PERNOT, Jean-Philippe</dc:creator>
<dc:description>Data exchanges between different software are currently used in industry to speed up the preparation of digital prototypes for Finite Element Analysis (FEA). Unfortunately, due to data loss, the yield of the transfer of manifold models rarely reaches 1. In the case of non-manifold models, the transfer results are even less satisfactory. This is particularly true for partitioned 3D models: during the data transfer based on the well-known exchange formats, all 3D partitions are generally lost. Partitions are mainly used for preparing mesh models required for advanced FEA: mapped meshing, material separation, definition of specific boundary conditions, etc. This paper sets up a methodology to automatically recover 3D partitions from exported non-manifold CAD models in order to increase the yield of the data exchange. Our fully automatic approach is based on three steps. First, starting from a set of potentially disconnected faces, the CAD model is stitched. Then, the shells used to create the 3D partitions are recovered using an iterative propagation strategy which starts from the so-called manifold vertices. Finally, using the identified closed shells, the 3D partitions can be reconstructed. The proposed methodology has been validated on academic as well as industrial examples.</dc:description>
</item>
<item>
<title>A survey to evaluate how non designers perceive aesthetic properties of styling features</title>
<link>http://hdl.handle.net/10985/9002</link>
<description>A survey to evaluate how non designers perceive aesthetic properties of styling features
GIANNINI, Franca; MONTI, Marina; PELLETIER, Jérôme; PERNOT, Jean-Philippe
World-wide market competition and the need to create products that better satisfy the market expectations require a more comprehensive involvement of the customer in the product definition loop.  Therefore, it is crucial to provide customers with very easy-to-use shape definition and modification tools, allowing them to verify and evaluate possible shape alternatives without requiring specific knowledge on geometric modeling. A set of aesthetic properties guiding the shape characterization and appraisal have been identified together with measures for their evaluation and shape modeling methods for their direct modification. Since these properties have been indicated by stylists, no guarantee exists that they are usable in a context directly involving customers in the product definition loop. To verify the extent to which the terms indicating the properties, their meaning and their measures are significant and understandable by non-expert designer people we carried out a survey.  This paper describes the methodology adopted and the outcomes  of this survey.
</description>
<pubDate>Tue, 01 Jan 2013 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10985/9002</guid>
<dc:date>2013-01-01T00:00:00Z</dc:date>
<dc:creator>GIANNINI, Franca</dc:creator>
<dc:creator>MONTI, Marina</dc:creator>
<dc:creator>PELLETIER, Jérôme</dc:creator>
<dc:creator>PERNOT, Jean-Philippe</dc:creator>
<dc:description>World-wide market competition and the need to create products that better satisfy the market expectations require a more comprehensive involvement of the customer in the product definition loop.  Therefore, it is crucial to provide customers with very easy-to-use shape definition and modification tools, allowing them to verify and evaluate possible shape alternatives without requiring specific knowledge on geometric modeling. A set of aesthetic properties guiding the shape characterization and appraisal have been identified together with measures for their evaluation and shape modeling methods for their direct modification. Since these properties have been indicated by stylists, no guarantee exists that they are usable in a context directly involving customers in the product definition loop. To verify the extent to which the terms indicating the properties, their meaning and their measures are significant and understandable by non-expert designer people we carried out a survey.  This paper describes the methodology adopted and the outcomes  of this survey.</dc:description>
</item>
<item>
<title>Filling holes in meshes using a mechanical model to simulate the curvature variation minimization</title>
<link>http://hdl.handle.net/10985/6594</link>
<description>Filling holes in meshes using a mechanical model to simulate the curvature variation minimization
MORARU, George; PERNOT, Jean-Philippe; VERON, Philippe
The presence of holes in a triangle mesh is classically ascribed to the de ciencies of the point cloud acquired from a physical object to be reverse engineered. This lack of information results from both the scanning process and the object complexity. The consequences are simply not acceptable in many application domains (e.g. visualisation,  nite element analysis or STL prototyping). This paper addresses the way these holes can be  lled in while minimizin  the curvature variation between the surrounding and inserted meshes. The curvature variation is simulated by the variation between external forces applied to the nodes of a linear mechanical model coupled to the meshes. The functional to be minimized is quadratic and a set of geometric constraints can be added to further shape the inserted mesh. In addition, a complete cleaning toolbox is proposed to remove degenerated and badly oriented triangles resulting from the scanning process.
</description>
<pubDate>Sun, 01 Jan 2006 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10985/6594</guid>
<dc:date>2006-01-01T00:00:00Z</dc:date>
<dc:creator>MORARU, George</dc:creator>
<dc:creator>PERNOT, Jean-Philippe</dc:creator>
<dc:creator>VERON, Philippe</dc:creator>
<dc:description>The presence of holes in a triangle mesh is classically ascribed to the de ciencies of the point cloud acquired from a physical object to be reverse engineered. This lack of information results from both the scanning process and the object complexity. The consequences are simply not acceptable in many application domains (e.g. visualisation,  nite element analysis or STL prototyping). This paper addresses the way these holes can be  lled in while minimizin  the curvature variation between the surrounding and inserted meshes. The curvature variation is simulated by the variation between external forces applied to the nodes of a linear mechanical model coupled to the meshes. The functional to be minimized is quadratic and a set of geometric constraints can be added to further shape the inserted mesh. In addition, a complete cleaning toolbox is proposed to remove degenerated and badly oriented triangles resulting from the scanning process.</dc:description>
</item>
<item>
<title>Merging enriched Finite Element triangle meshes for fast prototyping of alternate solutions in the context of industrial maintenance</title>
<link>http://hdl.handle.net/10985/8374</link>
<description>Merging enriched Finite Element triangle meshes for fast prototyping of alternate solutions in the context of industrial maintenance
MIKCHEVITCH, Alexei; PERNOT, Jean-Philippe; LOU, Ruding; VERON, Philippe
A new approach to the merging of Finite Element (FE) triangle meshes is proposed. Not only it takes into account the geometric aspects, but it also considers the way the semantic information possibly associated to the groups of entities (nodes, faces) can be maintained. Such high level modification capabilities are of major importance in all the engineering activities requiring fast modifications of meshes without going back to the CAD model. This is especially true in the context of industrial maintenance where the engineers often have to solve critical problems in very short time. Indeed, in this case, the product is already designed, the CAD models are not necessarily available and the FE models might be tuned. Thus, the product behaviour has to be studied and improved during its exploitation while prototyping directly several alternate solutions. Such a framework also finds interest in the preliminary design phases where alternative solutions have to be simulated. The algorithm first removes the intersecting faces in an n-ring neighbourhood so that the filling of the created holes produces triangles whose sizes smoothly evolve according to the possibly heterogeneous sizes of the surrounding triagles. The holefilling algorithm is driven by an aspect ratio factor which ensures that the produced triangulation fits well the FE requirements. It is also constrained by the boundaries of the groups of entities gathering together the simulation semantic. The filled areas are then deformed to blend smoothly with the surroundings meshes.
</description>
<pubDate>Fri, 01 Jan 2010 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://hdl.handle.net/10985/8374</guid>
<dc:date>2010-01-01T00:00:00Z</dc:date>
<dc:creator>MIKCHEVITCH, Alexei</dc:creator>
<dc:creator>PERNOT, Jean-Philippe</dc:creator>
<dc:creator>LOU, Ruding</dc:creator>
<dc:creator>VERON, Philippe</dc:creator>
<dc:description>A new approach to the merging of Finite Element (FE) triangle meshes is proposed. Not only it takes into account the geometric aspects, but it also considers the way the semantic information possibly associated to the groups of entities (nodes, faces) can be maintained. Such high level modification capabilities are of major importance in all the engineering activities requiring fast modifications of meshes without going back to the CAD model. This is especially true in the context of industrial maintenance where the engineers often have to solve critical problems in very short time. Indeed, in this case, the product is already designed, the CAD models are not necessarily available and the FE models might be tuned. Thus, the product behaviour has to be studied and improved during its exploitation while prototyping directly several alternate solutions. Such a framework also finds interest in the preliminary design phases where alternative solutions have to be simulated. The algorithm first removes the intersecting faces in an n-ring neighbourhood so that the filling of the created holes produces triangles whose sizes smoothly evolve according to the possibly heterogeneous sizes of the surrounding triagles. The holefilling algorithm is driven by an aspect ratio factor which ensures that the produced triangulation fits well the FE requirements. It is also constrained by the boundaries of the groups of entities gathering together the simulation semantic. The filled areas are then deformed to blend smoothly with the surroundings meshes.</dc:description>
</item>
</channel>
</rss>
