• français
    • English
    français
  • Login
Help
View Item 
  •   Home
  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)
  • View Item
  • Home
  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Visually Induced Motion Sickness Estimation and Prediction in Virtual Reality using Frequency Components Analysis of Postural Sway Signal

Communication avec acte
Author
MIRZAEI, Mohammad Ali
ccMERIENNE, Frédéric
22594 Laboratoire Electronique, Informatique et Image [UMR6306] [Le2i]
ccCHARDONNET, Jean-Rémy

URI
http://hdl.handle.net/10985/10420
Date
2015

Abstract

The paper proposes a method for estimating and predicting visually induced motion sickness (VIMS) occurring in a navigation task in a 3D immersive virtual environment, by extracting features from the body postural sway signals in both the time and frequency domains. Past research showed that the change in the body postural sway may be an element for characterizing VIMS. Therefore, we conducted experiments in a 3D virtual environment where the task was simply a translational movement with different navigation speeds. By measuring the evolution of the body's center of gravity (COG), the analysis of the sway signals in the time domain showed a dilation of the COG's area, as well as a change in the shape of the area. Frequency Components Analysis (FCA) of the sway signal gave an efficient feature to estimate and predict the level of VIMS. The results provide promising insight to better monitor sickness in a virtual reality application.

Files in this item

Name:
LE2I_ICAT-EGVE_2015_CHARDONNET.pdf
Size:
1.591Mb
Format:
PDF
View/Open

Collections

  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)

Related items

Showing items related by title, author, creator and subject.

  • Navigation and interaction in a real-scale digital mock-up using natural language and user gesture 
    Communication avec acte
    MIRZAEI, Mohammad Ali; GENTY, Ariane; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (2014)
    This paper tries to demonstrate a very new real-scale 3D system and sum up some firsthand and cutting edge results concerning multi-modal navigation and interaction interfaces. This work is part of the CALLISTO-SARI ...
  • Test-bench for evaluating navigation and interaction in large virtual databases 
    Communication sans acte
    MIRZAEI, Mohammad Ali; PÈRE, Christian; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (2012)
    3D systems due to its complicated electronical, mechanical and vision accessories have enormous degree of complexity both in design and evaluation. Navigation system usually plays an important role in most 3D ...
  • New wireless connection between user and VE using speech processing 
    Article dans une revue avec comité de lecture
    MIRZAEI, Mohammad Ali; OLIVER, James H.; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (Springer Verlag, 2014)
    This paper presents a novel speak-to-VR virtual reality peripheral network (VRPN) server based on speech processing. The server uses a microphone array as a speech source and streams the results of the process through a ...
  • New Mother Wavelet for Pattern Detection in IR Image 
    Communication avec acte
    MIRZAEI, Mohammad Ali; PRIANTO, Sugeng; PÈRE, Christian; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (IEEE, 2013)
    The paper presents a new mother wavelet adapted from a specific pattern. Wavelet multi-resolution analysis uses this wavelet to detect the position of the pattern in an Infra-Red (IR) signal under scale variation and the ...
  • Improvement of the real-time gesture analysis by a new mother wavelet and the application for the navigation inside a scale-one 3D system 
    Communication avec acte
    MIRZAEI, Mohammad Ali; PÈRE, Christian; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (IEEE, 2013)
    This paper proposes a navigation technique for traveling inside a real-scale 3D model based on human gesture analysis. In the first step, a simple threshold is used as a criterion to analyze gestures. In the next step, a ...

Browse

All SAMCommunities & CollectionsAuthorsIssue DateCenter / InstitutionThis CollectionAuthorsIssue DateCenter / Institution

Newsletter

Latest newsletterPrevious newsletters

Statistics

Most Popular ItemsStatistics by CountryMost Popular Authors

ÉCOLE NATIONALE SUPERIEURE D'ARTS ET METIERS

  • Contact
  • Mentions légales

ÉCOLE NATIONALE SUPERIEURE D'ARTS ET METIERS

  • Contact
  • Mentions légales