Verification of Stereoscopic Projection Systems for Quantitative Distance and Speed Perception Tasks
Communication avec acte
Date
2022-09-14Abstract
The goal of this paper is to propose a check list and several easy-to-conduct verification procedures in order to verify that a stereoscopic projection system has been set up correctly with respect to properties which might influence distance and speed perception. The paper first introduces the multitude of factors contributing to distance and speed perception in driving simulators, and then discusses the typical technical provisions for providing relevant cues for the perception of a human driver. Verification methods are proposed to assure, that at least some important parameters of the visual system are set up in a physically correct way in order to reduce ambiguous parameters of further research contributions. This should make them more reproducible and finally help to better understand the open issues in distance and speed perception in driving simulators.
Files in this item
- Name:
- LISPEN_DSC_2022_CHARDONNET.pdf
- Size:
- 1.408Mb
- Format:
- Embargoed until:
- 2023-06-30
Related items
Showing items related by title, author, creator and subject.
-
Communication avec acteGEORGE, Paul; KEMENY, Andras; COLOMBET, Florent; MOUTTAPA THOUVENIN, Indira; MERIENNE, Frédéric; CHARDONNET, Jean-Rémy (SPIE, 2014)Immersive digital project reviews consist in using virtual reality (VR) as a tool for discussion between various stakeholders of a project. In the automotive industry, the digital car prototype model is the common thread ...
-
Communication avec acteKEMENY, Andras; ICART, Emmanuel; SEPCHAT, Alexandre; COLOMBET, Florent; ESPIÉ, Stéphane; CHARDONNET, Jean-Rémy (2018)Simulation appears as an indispensable tool for automotive manufacturers to validate autonomous vehicle development, this latter reported to require billions of miles of driving. To involve the end users in this validation ...
-
Article dans une revue avec comité de lectureAngular velocity perception plays an important role for a better sense of presence in driving simulators. This paper deals with the angular velocity perception threshold and sense of presence. A three degrees of freedom ...
-
Communication avec acteGEORGE, Paul; KEMENY, Andras; MOUTTAPA THOUVENIN, Indira; POSSELT, Javier; ICART, Emmanuel; MERIENNE, Frédéric; CHARDONNET, Jean-Rémy (Spie the International Society for Optical Engineering, 2013)Renault is currently setting up a new CAVE™, a 5 rear-projected wall virtual reality room with a combined 3D resolution of 100 Mpixels, distributed over sixteen 4k projectors and two 2k projector as well as an additional ...
-
Communication avec acteBecause of the critical timing requirement, one major issue regarding model predictive control-based motion cueing algorithms is the calculation of real-time optimal solutions. In this paper, a continuous-time recurrent ...