• français
    • English
    English
  • Ouvrir une session
Aide
Voir le document 
  •   Accueil de SAM
  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)
  • Voir le document
  • Accueil de SAM
  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)
  • Voir le document
JavaScript is disabled for your browser. Some features of this site may not work without it.

The Role of Auditory and Visual Stimuli in Stress Perception and Sensory Preference within Virtual Environments

Communication avec acte
Auteur
MOOSAVI, Mahdiyeh Sadat
543315 Laboratoire d’Ingénierie des Systèmes Physiques et Numériques [LISPEN]
ccZENIA, Nusrat Z.
106219 University of Calgary
156353 Dept. of Electr. and Comp. Eng. [ECE-Calgary]
HU, Yaoping
106219 University of Calgary
156353 Dept. of Electr. and Comp. Eng. [ECE-Calgary]
ccGUILLET, Christophe
300270 Université de Bourgogne [UB]
543315 Laboratoire d’Ingénierie des Systèmes Physiques et Numériques [LISPEN]
ccMERIENNE, Frederic
543315 Laboratoire d’Ingénierie des Systèmes Physiques et Numériques [LISPEN]

URI
http://hdl.handle.net/10985/25401
DOI
10.1109/ichms59971.2024.10555802
Date
2024-05-15

Résumé

The purpose of this study is to explore the individual and combined effects of auditory and visual stimuli on stress perception within Virtual Reality (VR). The exploration utilized physiological measures as Blood Volume Pulse (BVP), psychological assessments like the State-Trait Anxiety Inventory-Short Form (STAI-S), and NASA Task Load Index (NASA-TLX). Participants were immersed in two contrasting VR environments. The first environment was a tranquil forest, whereas the second scene was a chaotic city. Participants’ stress levels under different sensory conditions were assessed methodically by switching between congruent and incongruent audio-visual experiences. The findings of this study contribute to our understanding of sensory impacts on stress perception in VR environments and to the development of individualized VR experiences specific to individuals’ sensory preferences. While the findings suggest some individual variability in stress responses, particularly in audio versus visual stimulus dominance, these observations were not statistically significant, indicating a need for further exploration into personalized sensory experiences in VR.

Fichier(s) constituant cette publication

Nom:
LISPEN_ICHMS_2024_MOOSAVI.pdf
Taille:
635.3Ko
Format:
PDF
Description:
acte de conférence
Fin d'embargo:
2024-11-15
Voir/Ouvrir

Cette publication figure dans le(s) laboratoire(s) suivant(s)

  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)

Documents liés

Visualiser des documents liés par titre, auteur, créateur et sujet.

  • Disassociation of Visual-proprioception Feedback to Enhance Endotracheal Intubation 
    Communication avec acte
    MOOSAVI, Mahdiyeh Sadat; WILLIAMS, Jacob; ccCHRISTOPHE, GUILLET; ccMERIENNE, Frédéric; CECIL, J.; PICKETT, Michael (IEEE, 2022-12-01)
    This paper discusses the key elements of a research study that focused on training an important procedure called “Endotracheal intubation” to novice students. Such a procedure is a virtual part of treating patients who are ...
  • The Influence of Audio Sensory Input on the Anxiety Level of the VR Users 
    Communication avec acte
    MOOSAVI, Mahdiyeh Sadat; CHONG, Marcus Yung; NAZRI, Ainul Khairiyah Mohd; ccMERIENNE, Frédéric; ccCHRISTOPHE, GUILLET; ccAWANG RAMBLI, Dayang Rohaya; SULAIMAN, Suziah (IEEE, 2022-12-01)
    This study investigates subjects’ behavior in visual audio conflict conditions in stressful and stressless environments. To increase subjects’ stress and anxiety in subjects we placed subjects in a chaotic city and to ...
  • Enhancing weight perception in virtual reality: an analysis of kinematic features 
    Article dans une revue avec comité de lecture
    MOOSAVI, Mahdiyeh Sadat; RAIMBAUD, Pierre; ccGUILLET, Christophe; ccMERIENNE, Frédéric (Springer Science and Business Media LLC, 2024-03-08)
    This study investigates weight perception in virtual reality without kinesthetic feedback from the real world, by means of an illusory method called pseudo-haptic. This illusory model focuses on the dissociation of visual ...
  • Effect of Interruptions and Cognitive Demand on Mental Workload: A Critical Review 
    Article dans une revue avec comité de lecture
    KOUNDAL, Nitin; ABDALHADI, Abdualrhman; AL-QURAISHI, Maged S.; ELAMVAZUTHI, Irraivan; MOOSAVI, Mahdiyeh Sadat; ccGUILLET, Christophe; ccMERIENNE, Frédéric; SAAD, Naufal M. (Institute of Electrical and Electronics Engineers (IEEE), 2024-03-29)
    Worker safety and productivity are crucial for effective job management. Interruptions to an individual’s work environment and their impact on mental health can have adverse effects. One prospective instrument for assessing ...
  • Weight perception analysis using pseudo-haptic feedback based on physical work evaluation 
    Article dans une revue avec comité de lecture
    MOOSAVI, Mahdiyeh Sadat; RAIMBAUD, Pierre; ccCHRISTOPHE, GUILLET; PLOUZEAU, Jeremy (Frontiers Media SA, 2023-02-13)
    Introduction: Since kinesthetic cues are not present in virtual environments, users have difficulty feeling the heaviness of virtual objects. To address this issue, pseudo-haptic approaches have been proposed to illusorily ...

Parcourir

Tout SAMLaboratoiresAuteursDates de publicationCampus/InstitutsCe LaboratoireAuteursDates de publicationCampus/Instituts

Lettre Diffuser la Science

Dernière lettreVoir plus

Statistiques de consultation

Publications les plus consultéesStatistiques par paysAuteurs les plus consultés

ÉCOLE NATIONALE SUPERIEURE D'ARTS ET METIERS

  • Contact
  • Mentions légales

ÉCOLE NATIONALE SUPERIEURE D'ARTS ET METIERS

  • Contact
  • Mentions légales