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Visual Scale Factor for Speed Perception

Article dans une revue avec comité de lecture
Auteur
COLOMBET, Florent
PAILLOT, Damien
KEMENY, Andras
133641 Technocentre Renault [Guyancourt]
ccMERIENNE, Frédéric
22594 Laboratoire Electronique, Informatique et Image [UMR6306] [Le2i]

URI
http://hdl.handle.net/10985/6782
Date
2010
Journal
Journal of Computing and Information Science in Engineering

Résumé

Speed perception is an important task depending mainly on optic flow that the driver must perform continuously to control his/her vehicle. Unfortunately it appears that in some driving simulators speed perception is under estimated, leading into speed production higher than in real conditions. Perceptual validity is then not good enough to study driver’s behavior. To solve this problem, a technique has recently seen the light, which consists of modifying the geometric field of view (GFOV) while keeping the real field of view (FOV) constant. We define our visual scale factor as the ratio between the GFOV and the FOV. The present study has been carried out on the SAAM dynamic driving simulator and aims at determining the precise effect of this visual scale factor on the speed perception. 20 subjects have reproduced 2 speeds (50 km/h and 90 km/h) without knowing the numerical values of these consigns, with 5 different visual scale factors: 0.70, 0.85, 1.00, 1.15 and 1.30. We show that speed perception significantly increases when the visual factor increases. A 0.15 modification of this factor is enough to obtain a significant effect. Furthermore, the relative variation of the speed perception is proportional to the visual scale factor. Besides, the modification of the geometric field of view remained unnoticed by all the subjects, which implies that this technique can be easily used to make drivers reduce their speed in driving simulation conditions. However, this technique may also modify perception of distances.

Fichier(s) constituant cette publication

Nom:
Colombet JCISE Special Issue ...
Taille:
1.320Mo
Format:
PDF
Description:
JCISE 2010
Fin d'embargo:
2014-11-20
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Documents liés

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  • Impact of geometric field of view on speed perception 
    Communication avec acte
    COLOMBET, Florent; PAILLOT, Damien; KEMENY, Andras; ccMERIENNE, Frédéric (INRETS, 2010)
    This paper deals with changes of the geometric field of view on speed perception. This study has been carried out using the SAAM dynamic driving simulator (Arts et Métiers ParisTech). SAAM provides motion cues thanks to a ...
  • Study of latency gap corrections in a dynamic driving simulator 
    Communication avec acte
    LUCAS, Guillaume; COLOMBET, Florent; PAILLOT, Damien; KEMENY, Andras (2019)
    Simulator sickness is a well-known side effect of driving simulation which may reduce the passenger well-being and performance due to its various symptoms. The present study investigated the possible effect of the latency ...
  • A simulation sickness study on a driving simulator equipped with a vibration platform 
    Article dans une revue avec comité de lecture
    LUCAS, Guillaume; KEMENY, Andras; PAILLOT, Damien; COLOMBET, Florent (Elsevier, 2020)
    Simulator sickness is a well-known side effect of driving simulation which may reduce the passenger well-being and performance due to its various symptoms, from pallor to vomiting. Numerous reducing countermeasures have ...
  • Evaluation of Smartphone-based interaction techniques in a CAVE in the context of immersive digital project review 
    Communication avec acte
    GEORGE, Paul; KEMENY, Andras; COLOMBET, Florent; MOUTTAPA THOUVENIN, Indira; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (SPIE, 2014)
    Immersive digital project reviews consist in using virtual reality (VR) as a tool for discussion between various stakeholders of a project. In the automotive industry, the digital car prototype model is the common thread ...
  • New VR Navigation Techniques to Reduce Cybersickness 
    Communication avec acte
    KEMENY, Andras; GEORGE, Paul; COLOMBET, Florent; ccMERIENNE, Frédéric (Society for Imaging Science and Technology, 2017)
    In nowadays state of the art VR environments, displayed in CAVEs or HMDs, navigation technics may frequently induce cybersickness or VR-Induced Symptoms and Effects (VRISE), drastically limiting the friendly use of VR ...

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