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Tableau de manipulation pour patients atteints de la maladie d'Alzheimer 

ROOSEN, Christine; INACIO, Emilie; BUISINE, Stéphanie; MARANZANA, Nicolas (2013)

Encouraging innovation activity: in the specific context of small- and medium-sized retailers 

DELAS, Alexia; MARANZANA, Nicolas; MANTELET, Fabrice; BUISINE, Stéphanie (Taylor & Francis, 2015)

A Universalist strategy for the design of Assistive Technology 

PLOS, Ornella; BUISINE, Stéphanie; AOUSSAT, Améziane; MANTELET, Fabrice; DUMAS, Claude (Elsevier, 2012)

Avatar-mediated creativity: When embodying inventors makes engineers more creative 

GUEGAN, Jérôme; BUISINE, Stéphanie; MANTELET, Fabrice; MARANZANA, Nicolas; SEGONDS, Frédéric (ELSEVIER, 2016)

Using avatars to tailor ideation process to innovation strategy 

BUISINE, Stéphanie; GUEGAN, Jérôme; BARRE, Jessy; SEGONDS, Frédéric; AOUSSAT, Améziane (SPRINGER, 2016)

Supports technologiques collaboratifs à la méthode des Personas 

BARRE, Jessy; BUISINE, Stéphanie; GUEGAN, Jérôme; SEGONDS, Frédéric; MANTELET, Fabrice; AOUSSAT, Améziane (2016)

Social identity cues to improve creativity and identification in face-to-face and virtual groups 

GUEGAN, Jérôme; SEGONDS, Frédéric; BARRE, Jessy; MARANZANA, Nicolas; MANTELET, Fabrice; BUISINE, Stéphanie (ELSEVIER, 2017)

Fusion of children’s speech and 2D gestures when conversing with 3D characters 

MARTIN, Jean-Claude; BUISINE, Stéphanie; PITEL, Guillaume; BERNSEN, Niels Ole (Elsevier, 2006)

How do interactive tabletop systems influence collaboration? 

BUISINE, Stéphanie; BESACIER, Guillaume; AOUSSAT, Améziane; VERNIER, Frédéric (Elsevier, 2012)

Impact of Expressive Wrinkles on Perception of a Virtual Character’s Facial Expressions of Emotions 

COURGEON, Matthieu; BUISINE, Stéphanie; MARTIN, Jean-Claude (Springer, 2009)
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