Voici les éléments 3130-3136 de 6547

    • Communication avec acte
      HOUZANGBE, Samory; ccCHRISTMANN, Olivier; ccGORISSE, Geoffrey; ccRICHIR, Simon (ACM, New York, NY, USA, 2018)
      Virtual Reality (VR) is now an affordable technology that is starting to penetrate the mass market. While cardboard is the most distributed system, it lacks interaction to provide really engaging experiences. Providing low ...
    • Communication avec acte
      KEMENY, Andras; COLOMBET, Florent; DENOUAL, Thomas (SPIE, 2015)
      Driving simulation (DS) and Virtual Reality (VR) share the same technologies for visualization and 3D vision and may use the same technics for head movement tracking. They experience also similar difficulties when rendering ...
    • Article dans une revue avec comité de lecture
      RAZAFIMAHERY, Fulgence; ccEL BAROUDI, Adil (Science Publishing Corporation, 2015)
      In the present paper, an analytical method is developed to investigate the effects of added mass on natural frequencies and mode shapes of Euler-Bernoulli beams carrying concentrated masse at arbitrary position submerged ...
    • Article dans une revue avec comité de lecture
      PRADERE, Christophe; CLERJAUD, L.; ccBATSALE, Jean-Christophe; DILHAIRE, S. (American Institute of Physics, 2011)
      We have combined InfraRed thermography and thermal wave techniques to perform microscale, ul- trafast (microsecond) temperature field measurements. The method is based on an IR camera coupled to a microscope and synchronized ...
    • Article dans une revue avec comité de lecture
      PRADERE, Christophe; CAUMES, Jean-Pascal; BENKHEMIS, S.; ccPERNOT, Jean-Philippe; PALOMO, Elena; DILHAIRE, S.; ccBATSALE, Jean-Christophe (American Institute of Physics, 2014)
      GigaHertz (GHz) thermoreflectance technique is developed to measure the transient temperature of metal and semiconductor materials located behind an opaque surface. The principle is based on the synchronous detection, using ...
    • Communication avec acte
      DORADO, Jose; FIGUEROA, Pablo; HERNANDEZ, Tiberio; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (IEEE, 2019)
      Studies using virtual reality environments (VE) have shown that subjects can perform path integration tasks with acceptable performance. However, in these studies, subjects could walk naturally across large tracking areas, ...
    • Communication avec acte
      ccWANG, Yuyang; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (IEEE, 2019)
      Travel in a real environment is a common task that human beings conduct easily and subconsciously. However transposing this task in virtual environments (VEs) remains challenging due to input devices and techniques. ...