Smart adaptation of BIM for virtual reality, depending on building project actors’ needs: the nursery case
Communication avec acte
Résumé
Nowadays, virtual reality (VR) is widely used in the AEC (architecture, engineering and construction) industry. One crucial issue is how to reuse Building Information Modeling (BIM) models in VR applications. This paper presents an approach for a smart adaptation of BIM models for using in VR scene, by following the needs expressed by building projects actors. The main adaptation consists in filtering BIM data to keep the necessary ones for VR, according to the user objectives. Moreover, VR system should be chosen by taking into account the purpose of usage of the VR model. This approach is applied to a study case of a nursery building project.
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Communication avec acteRAIMBAUD, Pierre; BONILLA PALACIOS, Mateo; ROMERO CORTES, Juan Pablo; FIGUEROA, Pablo; HERNANDEZ, José Tiberio; MERIENNE, Frédéric; DANGLADE, Florence; LOU, Ruding (2019)In the Architecture, Construction and Engineering (AEC) industry, a crucial task is Building Information Modelling (BIM) models coordination. Clashes can be detected automatically by current BIM tools. Clash origins (parn ...
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Communication avec acteRAIMBAUD, Pierre; FIGUEROA, Pablo; HERNANDEZ, José Tiberio; MERIENNE, Frédéric; DANGLADE, Florence; LOU, Ruding (2019)The Building Information Modelling (BIM) currently contributes to deeply modify the Architecture, Construction and Engineering (AEC) industry by improving data management, task planning, and architecture design etc. ...
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Communication avec acteRAIMBAUD, Pierre; FIGUEROA, Pablo; HERNANDEZ, Jose Tiberio; MERIENNE, Frédéric; DANGLADE, Florence; LOU, Ruding (IEEE, 2019)Building Information Modelling (BIM) is an up-and-coming methodology and technology used in the Architecture, Engineering and Construction (AEC) industry, that allows data centralization and stakeholders' collaboration. ...
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Article dans une revue avec comité de lectureRAIMBAUD, Pierre; FIGUEROA, Pablo; HERNANDEZ, Jose Tiberio; DANGLADE, Florence; LOU, Ruding (MDPI AG, 2021)Virtual reality (VR) is a computer-based technology that can be used by professionals of many different fields to simulate an environment with a high feeling of presence and immersion. Nonetheless, one main issue when ...
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Communication avec acteRAIMBAUD, Pierre; ALVAREZ LOPEZ, Maria Sofia; FIGUEROA, Pablo; HERNANDEZ, Jose Tiberio (IEEE, 2020)The eye-tracking technology is currently implemented in many mixed reality devices. However, eye-tracking measurements must be precise enough to permit correct localization in the environment; to allow, for example, linking ...