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Heterogeneous, distributed mixed reality Applications. A concept

Communication avec acte
Auteur
FIGUEROA, Pablo
229853 Universidad de los Andes [Bogota] [UNIANDES]
HERNANDEZ, Tiberio
229853 Universidad de los Andes [Bogota] [UNIANDES]
DORADO, José Luis
229853 Universidad de los Andes [Bogota] [UNIANDES]
LOPEZ, J. Sebastian
229853 Universidad de los Andes [Bogota] [UNIANDES]
ccMERIENNE, Frédéric
543315 Laboratoire d’Ingénierie des Systèmes Physiques et Numériques [LISPEN]
ccCHARDONNET, Jean-Rémy

URI
http://hdl.handle.net/10985/13976
DOI
10.1109/VR.2018.8446463
Date
2018

Résumé

This poster formulates the concept of heterogeneous distributed mixed reality (HDMR) applications in order to state some interesting research questions in this domain. HDMR applications give synchronous access to shared virtual worlds, from diverse mixed reality (MR) hardware, and at similar levels of functionality. We show the relationship between HDMR and previous concepts, state challenges in their development, and illustrate this concept and its challenges with an example.

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  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)

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  • Comparing VR Environments for Seat Selection in an Opera Theater 
    Communication avec acte
    DORADO, José Luis; FIGUEROA, Pablo; HERNANDEZ, José Tiberio; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (IEEE, 2017)
    This study presents a comparison of the influence of different VR environments in the task of selecting a preferred seat in an opera theater. We used gaze-based raycasting and headsets in a low-cost head-mounted display ...
  • A perceptual calibration method to ameliorate the phenomenon of non-size-constancy in hetereogeneous VR displays 
    Communication sans acte
    DORADO, José Luis; FIGUEROA, Pablo; HERNANDEZ, Tiberio; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (2018)
    The interception of the action-perception loop in virtual reality [VR] causes that understanding the effects of different display factors in spatial perception becomes a challenge. For example, studies have reported that ...
  • Perceived Space and Spatial Performance during Path-Integration Tasks in Consumer-Oriented Virtual Reality Environments 
    Communication avec acte
    DORADO, Jose; FIGUEROA, Pablo; HERNANDEZ, Tiberio; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (IEEE, 2019)
    Studies using virtual reality environments (VE) have shown that subjects can perform path integration tasks with acceptable performance. However, in these studies, subjects could walk naturally across large tracking areas, ...
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    Communication avec acte
    DORADO, José; FIGUEROA, Pablo; HERNANDEZ, Tiberio; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (IEEE, 2019)
    Homing is a fundamental task which plays a vital role in spatial navigation. Its performance depends on the computation of a homing vector, where human beings can use simultaneously two different cognitive strategies: an ...
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    Communication avec acte
    RAIMBAUD, Pierre; BONILLA PALACIOS, Mateo; ROMERO CORTES, Juan Pablo; FIGUEROA, Pablo; HERNANDEZ, José Tiberio; ccMERIENNE, Frédéric; ccDANGLADE, Florence; ccLOU, Ruding (2019)
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