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Disassociation of Visual-proprioception Feedback to Enhance Endotracheal Intubation

Communication avec acte
Auteur
MOOSAVI, Mahdiyeh Sadat
543315 Laboratoire d’Ingénierie des Systèmes Physiques et Numériques [LISPEN]
WILLIAMS, Jacob
198820 Oklahoma State University [Stillwater] [OSU]
ccCHRISTOPHE, GUILLET
543315 Laboratoire d’Ingénierie des Systèmes Physiques et Numériques [LISPEN]
ccMERIENNE, Frédéric
543315 Laboratoire d’Ingénierie des Systèmes Physiques et Numériques [LISPEN]
CECIL, J.
198820 Oklahoma State University [Stillwater] [OSU]
PICKETT, Michael
198820 Oklahoma State University [Stillwater] [OSU]

URI
http://hdl.handle.net/10985/23388
DOI
10.1109/icftsc57269.2022.10039795
Date
2022-12-01

Résumé

This paper discusses the key elements of a research study that focused on training an important procedure called “Endotracheal intubation” to novice students. Such a procedure is a virtual part of treating patients who are infected with the covid-19 virus. A virtual reality environment was created to facilitate the training of novice nurses (or nurse trainees) using the HTC Vive platform. The primary interaction with the virtual objects inside this simulation-based training environment was using the hand controller. However, the small mouth of the virtual patient and the necessity of utilizing both hands to pick up the laryngoscope and endotracheal tube at the same time (during training), led to collisions involving the hand controllers and hampered the immersive experience of the participants. A multi-sensory conflict notion-based approach was proposed to address this problem. We used “Haptic retargeting” method to solve this issue. And we compared the result of the haptic retargeting method with reference condtion. Initial Results (through a questionnaire) suggest that this Haptic retargeting approach increases the participants’ sense of presence in the virtual environment.

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Fin d'embargo:
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  • Effect of Tactile Affordance During the Design of Extended Reality-Based Training Environments for Healthcare Contexts 
    Communication avec acte
    GUPTA, Avinash; CECIL, J.; MOOSAVI, Mahdiyeh Sadat; WILLIAMS, Jacob; ccMERIENNE, Frédéric (Springer Nature Switzerland, 2023-07)
    In this paper, the effect of tactile affordance during the design of Extended Reality (XR) based environments is presented. Tactile affordance is one of the Human eXtended Reality Interaction (HXRI) criteria which help lay ...
  • The Influence of Audio Sensory Input on the Anxiety Level of the VR Users 
    Communication avec acte
    MOOSAVI, Mahdiyeh Sadat; CHONG, Marcus Yung; NAZRI, Ainul Khairiyah Mohd; ccMERIENNE, Frédéric; ccCHRISTOPHE, GUILLET; ccAWANG RAMBLI, Dayang Rohaya; SULAIMAN, Suziah (IEEE, 2022-12-01)
    This study investigates subjects’ behavior in visual audio conflict conditions in stressful and stressless environments. To increase subjects’ stress and anxiety in subjects we placed subjects in a chaotic city and to ...
  • The Role of Auditory and Visual Stimuli in Stress Perception and Sensory Preference within Virtual Environments 
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    MOOSAVI, Mahdiyeh Sadat; ccZENIA, Nusrat Z.; HU, Yaoping; ccGUILLET, Christophe; ccMERIENNE, Frederic (IEEE, 2024-05-15)
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    This study investigates weight perception in virtual reality without kinesthetic feedback from the real world, by means of an illusory method called pseudo-haptic. This illusory model focuses on the dissociation of visual ...
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    KOUNDAL, Nitin; ABDALHADI, Abdualrhman; AL-QURAISHI, Maged S.; ELAMVAZUTHI, Irraivan; MOOSAVI, Mahdiyeh Sadat; ccGUILLET, Christophe; ccMERIENNE, Frédéric; SAAD, Naufal M. (Institute of Electrical and Electronics Engineers (IEEE), 2024-03-29)
    Worker safety and productivity are crucial for effective job management. Interruptions to an individual’s work environment and their impact on mental health can have adverse effects. One prospective instrument for assessing ...

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