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A seamless solution for 3D real-time interaction: design and evaluation

Article dans une revue avec comité de lecture
Auteur
HERNOUX, Franck
ccCHRISTMANN, Olivier
211916 Laboratoire Angevin de Mécanique, Procédés et InnovAtion [LAMPA]

URI
http://hdl.handle.net/10985/9055
DOI
10.1007/s10055-014-0255-z
Date
2014
Journal
Virtual Reality

Résumé

This paper aims to propose and evaluate a markerless solution for capturing hand movements in real time to allow 3D interactions in virtual environments (VEs). Tools such as keyboard and mice are not enough for interacting in 3D VE; current motion capture systems are expensive and require wearing equipment. We developed a solution to allow more natural interactions with objects and VE for navigation and manipulation tasks. We conducted an experimental study involving 20 participants. The goal was to realize object manipulation (moving, orientation, scaling) and navigation tasks in VE. We compared our solution (Microsoft Kinect-based) with data gloves and magnetic sensors (3DGloves) regarding two criteria: performance and acceptability. Results demonstrate similar performance (precision, execution time) but a better overall acceptability for our solution. Preferences of participants are mostly in favor of the 3DCam, mainly for the criteria of comfort, freedom of movement, and handiness. Our solution can be considered as a real alternative to conventional systems for object manipulation in virtual reality.

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LAMPA_VR_CHRISTMANN_2014.pdf
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Cette publication figure dans le(s) laboratoire(s) suivant(s)

  • Laboratoire Angevin de Mécanique, Procédés et InnovAtion (LAMPA)

Documents liés

Visualiser des documents liés par titre, auteur, créateur et sujet.

  • Virtual reality learning software for individuals with intellectual disabilities: comparison between touchscreen and mouse interactions 
    Communication avec acte
    LOUP-ESCANDE, Emilie; DAMIANO, Romain; HERNOUX, Franck; ccRICHIR, Simon; ccCHRISTMANN, Olivier (The University of Reading, 2012)
    The aim of this article is to analyze the impact of two user interfaces - a tactile interface and a computer mouse - on a virtual environment allowing self-learning tasks as dishwashing by workers with mental deficiencies. ...
  • Is a Time-Of-Flight Camera Better than a Mouse for 3D Direct Selection in Virtual Worlds? 
    Article dans une revue avec comité de lecture
    HERNOUX, Franck; ccRICHIR, Simon; ccCHRISTMANN, Olivier (IJDIR, 2014)
    We present an empirical study on direct selection tasks in virtual environment (VE). The aim is to assess the interest of a new markerless hand tracking system, based on a time-of-flight 3D camera, on a classical mouse, ...
  • Virtual reality learning software for individuals with intellectual disabilities : comparison between touchscreen and mouse interactions 
    Article dans une revue avec comité de lecture
    LOUP-ESCANDE, Emilie; DAMIANO, Romain; HERNOUX, Franck; LOUP-ESCANDE, Emilie; ccRICHIR, Simon; ccCHRISTMANN, Olivier (2014)
    The aim of this article is to analyze the impact of two user interfaces - a tactile interface and a computer mouse - in a virtual environment allowing self-learning tasks, such as dishwashing, by workers with mental ...
  • Investigating the main characteristics of 3D real time tele-immersive environments through the example of a computer augmented golf platform 
    Communication avec acte
    POUSSARD, Benjamin; LOUP, Guillaume; EYNARD, Rémy; PALLOT, Marc; HERNOUX, Franck; LOUP-ESCANDE, Emilie; ccRICHIR, Simon; ccCHRISTMANN, Olivier (2014)
    This paper aims to identify and define the characteristics of 3D Real Time Tele-Immersive Environments (RT-TIE), which is central to the 3D-LIVE European Research Project. A RT-TIE allows a “twilight space” which is a space ...
  • Leap Motion pour la capture de mouvement 3D par spline L1 
    Communication sans acte
    HERNOUX, Franck; ccBEAREE, Richard; ccGAJNY, Laurent; ccNYIRI, Eric; BANCALIN, Julien; ccGIBARU, Olivier (2013)
    Afin d’accroître leur compétitivité les entreprises ont recours de plus en plus à des systèmes robotisés pour realiser différentes tâches complexes. Ces robots sont très attractifs par leur coût mais nécessitent d’introduire ...

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