Immersive moodboards, a comparative study of industrial design inspiration material
Article dans une revue avec comité de lecture
Abstract
A recent trend in our industrial culture has been the gradual emergence of digital tools in various fields of human activity. They aim to reduce development time, cost, or to insure a low error, high quality process. Many fields have been improved thanks to this new computerized approach. This paper is centered on how industrial design could be assisted by virtual reality tools. More specifically it presents a new vision of early design methodologies through immersive technologies. It also presents the results of an experimentation aiming to compare traditional moodboards with a newly developed immersive moodboard. When analyzing and comparing the relationship of the industrial designer to a traditional and an immersive moodboard, our result highlights the fact that immerging the industrial designer in an immersive moodboard induces a high emotional activity without radically modifying the meaning of the represented trend. The moodboard data spatialization stimulates and engages the designer into interacting with the immersive moodboard. The virtual reality system provides the illusion of a potential reality, which can be used by the designer as a reflection basis for his work. We believe that delivering this immersive experience during the early design process will help the industrial designer make style related decisions.
Files in this item
- Name:
- LCPI-JDR-RIEUF-2016.pdf
- Size:
- 1.783Mb
- Format:
- Description:
- Document article principal
Related items
Showing items related by title, author, creator and subject.
-
Article dans une revue avec comité de lectureYOUSNADJ, Djamel; JOUANNE, Guillaume; BOUCHARD, Carole; MARANZANA, Nicolas; SEGONDS, Frederic; AOUSSAT, Améziane (Springer, 2014)Nowadays, the environment becomes a major issue in our society. It gives rise to regu-lations, market demand and stakeholder's pressure which are concerning companies. These latter have to reduce the negative impact of ...
-
Article dans une revue avec comité de lectureBONGARD-BLANCHY, Kerstin; BOUCHARD, Carole; BONNARDEL, Nathalie; LOCKNER, Damien; AOUSSAT, Améziane (Inderscience, 2015)Experience has become the new paradigm of product design. Designers seek to anticipate emotions or associations a user might have when in contact with their design. The factors that influence human product perception are ...
-
Article dans une revue avec comité de lectureThis study aims to explore how designers mentally categorise design information during the early sketching performed in the generative phase. An action research approach is particularly appropriate for identifying the ...
-
Article dans une revue avec comité de lectureThis study aims to explore how designers mentally categorise design information during the early sketching performed in the generative phase. An action research approach is particularly appropriate for identifying the ...
-
Article dans une revue avec comité de lectureBOUCHARD, Carole; BRISSAUD, Daniel; AOUSSAT, Améziane (King Mongkut's University of Technology North Bangkok, 2010)The use of day-to-day life artifacts is a key phase in the lifecycle of products. Indeed it has a great impact on our environment. User centered methods are not yet taken into account in eco-design approaches. These methods ...