About the nature of Kansei information, from abstract to concrete
Communication avec acte
Date
2014Résumé
Designer’s expertise refers to the scientific fields of emotional design and kansei information. This paper aims to answer to a scientific major issue which is, how to formalize designer’s knowledge, rules, skills into kansei information systems. Kansei can be considered as a psycho-physiologic, perceptive, cognitive and affective process through a particular experience. Kansei oriented methods include various approaches which deal with semantics and emotions, and show the correlation with some design properties. Kansei words may include semantic, sensory, emotional descriptors, and also objects names and product attributes. Kansei levels of information can be seen on an axis going from abstract to concrete dimensions. Sociological value is the most abstract information positioned on this axis. Previous studies demonstrate the values the people aspire to drive their emotional reactions in front of particular semantics. This means that the value dimension should be considered in kansei studies. Through a chain of value-function-product attributes it is possible to enrich design generation and design evaluation processes. This paper describes some knowledge structures and formalisms we established according to this chain, which can be further used for implementing computer aided design tools dedicated to early design. These structures open to new formalisms which enable to integrate design information in a non-hierarchical way. The foreseen algorithmic implementation may be based on the association of ontologies and bag-of-words.
Fichier(s) constituant cette publication
Cette publication figure dans le(s) laboratoire(s) suivant(s)
Documents liés
Visualiser des documents liés par titre, auteur, créateur et sujet.
-
Article dans une revue avec comité de lectureGENTNER, Alexandre; BOUCHARD, Carole; ESQUIVEL, Daniel; FAVART, Carole (2012)This article presents a kansei design methodology. It is placed at the very beginning of the design process and aims to influence the following steps in order to improve the user's understanding and experiencing of the ...
-
Article dans une revue avec comité de lectureGENTNER, Alexandre; BOUCHARD, Carole; FAVART, Carole (2015)In this article, twenty seven experience centered industrial design projects leading to kansei representatins were analysed. Information was gathered from interviews with former project team members and from an analysis ...
-
Article dans une revue avec comité de lectureBOUCHARD, Carole; BRISSAUD, Daniel;
AOUSSAT, Améziane (King Mongkut's University of Technology North Bangkok, 2010)
The use of day-to-day life artifacts is a key phase in the lifecycle of products. Indeed it has a great impact on our environment. User centered methods are not yet taken into account in eco-design approaches. These methods ... -
Article dans une revue avec comité de lectureAccording to an analysis of existing Design For Additive Manufacturing (DFAM)methods,we first highlight that they present limits regarding product innovation. This paper then presents a creative approach to be integrated ...
-
Article dans une revue avec comité de lectureRIAS, Anne Lise; BOUCHARD, Carole; VAYRE, Benjamin; ABED, Stéphane;
SEGONDS, Frederic (SPRINGER, 2017)
Emotional aspects and designers’ motivations in Design For Additive Manufacturing are rarely studied. Still, as they can influence creative behaviors, it is worth of interest to draw some bases for a relation between ...