About the nature of Kansei information, from abstract to concrete
TypeCommunications avec actes
Designer’s expertise refers to the scientific fields of emotional design and kansei information. This paper aims to answer to a scientific major issue which is, how to formalize designer’s knowledge, rules, skills into kansei information systems. Kansei can be considered as a psycho-physiologic, perceptive, cognitive and affective process through a particular experience. Kansei oriented methods include various approaches which deal with semantics and emotions, and show the correlation with some design properties. Kansei words may include semantic, sensory, emotional descriptors, and also objects names and product attributes. Kansei levels of information can be seen on an axis going from abstract to concrete dimensions. Sociological value is the most abstract information positioned on this axis. Previous studies demonstrate the values the people aspire to drive their emotional reactions in front of particular semantics. This means that the value dimension should be considered in kansei studies. Through a chain of value-function-product attributes it is possible to enrich design generation and design evaluation processes. This paper describes some knowledge structures and formalisms we established according to this chain, which can be further used for implementing computer aided design tools dedicated to early design. These structures open to new formalisms which enable to integrate design information in a non-hierarchical way. The foreseen algorithmic implementation may be based on the association of ontologies and bag-of-words.
Fichier(s) constituant cette publication
Cette publication figure dans le(s) laboratoire(s) suivant(s)
Visualiser des documents liés par titre, auteur, créateur et sujet.
GENTNER, Alexandre; BOUCHARD, Carole; ESQUIVEL, Daniel; FAVART, Carole (Japanese Society of Kansei Engineering, 2012)This article presents a kansei design methodology. It is placed at the very beginning of the design process and aims to influence the following steps in order to improve the user's understanding and experiencing of the ...
GENTNER, Alexandre; BOUCHARD, Carole; FAVART, Carole (Japanese Society Of Kansei Engineering, 2015)In this article, twenty seven experience centered industrial design projects leading to kansei representatins were analysed. Information was gathered from interviews with former project team members and from an analysis ...
BOUCHARD, Carole; BRISSAUD, Daniel; AOUSSAT, Améziane (King Mongkut's University of Technology North Bangkok, 2010)The use of day-to-day life artifacts is a key phase in the lifecycle of products. Indeed it has a great impact on our environment. User centered methods are not yet taken into account in eco-design approaches. These methods ...
BOUCHARD, Carole; CAMOUS, Roger; AOUSSAT, Améziane (Inderscience, 2005)This paper aims to show the key role of the intermediate representations (IR) in the design process and especially in the car design process. For a better understanding of the concept of design, which is by nature conceptual, ...
User experienced dimensions in product design : a consolidation of what academic researchers know and what design practitioners do BLANCHY, Kerstin; BOUCHARD, Carole; BONNARDEL, Nathalie; LOCKNER, Damien; AOUSSAT, Améziane (Inderscience, 2015)Experience has become the new paradigm of product design. Designers seek to anticipate emotions or associations a user might have when in contact with their design. The factors that influence human product perception are ...