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Using 3D sound for providing 3D interaction in virtual environment

Communication avec acte
Auteur
ORTEGA-GONZALEZ, Vladimir
ccMERIENNE, Frédéric
22594 Laboratoire Electronique, Informatique et Image [UMR6306] [Le2i]
ccGARBAYA, Samir

URI
http://hdl.handle.net/10985/9437
DOI
10.1115/WINVR2010-3750
Date
2010

Résumé

In this paper we describe a proposal based on the use of 3D sound metaphors for providing precise spatial cueing in virtual environment. A 3D sound metaphor is a combination of the audio spatialization and audio cueing techniques. The 3D sound metaphors are supposed to improve the user performance and perception. The interest of this kind of stimulation mechanism is that it could allow providing efficient 3D interaction for interactive tasks such as selection, manipulation and navigation among others. We describe the main related concepts, the most relevant related work, the current theoretical and technical problems, the description of our approach, our scientific objectives, our methodology and our research perspectives.

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  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)

Documents liés

Visualiser des documents liés par titre, auteur, créateur et sujet.

  • Reducing reversal errors in localizing the source of sound in virtual environment without head tracking 
    Communication avec acte
    ORTEGA-GONZALEZ, Vladimir; ccMERIENNE, Frédéric; ccGARBAYA, Samir (Springer-Verlag, 2010)
    This paper presents a study about the effect of using additional audio cueing and Head-Related Transfer Function (HRTF) on human performance in sound source localization task without using head movement. The existing ...
  • 3D sound for simulation of arthroscopic surgery 
    Communication avec acte
    CORENTHY, Loïc; ORTEGA-GONZALEZ, Vladimir; ESPADERO-GUILLERMO, Jose Miguel; ccGARBAYA, Samir (ASME, 2010)
    Arthroscopic surgery offers many advantages compared to traditional surgery. Nevertheless, the required skills to practice this kind of surgery need specific training. Surgery simulators are used to train surgeon apprentices ...
  • Using relative head and hand-target features to predict intention in 3D moving-target selection 
    Communication avec acte
    CASALLAS, Juan Sebastian; OLIVER, James H.; KELLY, Jonathan W.; ccMERIENNE, Frédéric; ccGARBAYA, Samir (IEEE, 2014)
    Selection of moving targets is a common, yet complex task in human-computer interaction (HCI) and virtual reality (VR). Predicting user intention may be beneficial to address the challenges inherent in interaction techniques ...
  • Augmented Reality Head-Up-Display for Advanced Driver Assistance System: A Driving Simulation Study 
    Communication avec acte
    HALIT, Lynda; KEMENY, Andras; MICHELIN, Sylvain; ALBAUT, Valentin; ccMERIENNE, Frédéric; ccGARBAYA, Samir (AHFE International, 2014)
    Research and technological advance in the field of Augmented Reality (AR) is growing rapidly (Mas, 2011). One of the new application domains is the automobile industry, linked to the necessary men machine aspects of Advanced ...
  • Bringing Building Data on Construction Site for Virtual Renovation Works 
    Article dans une revue avec comité de lecture
    LANDRIEU, Jérémie; NUGRAHA BAHAR, Yudi; PÈRE, Christian; NICOLLE, Christophe; ccMERIENNE, Frédéric; ccGARBAYA, Samir (2013)
    In this study we aimed at evaluating the benefit of managing a digital mock-up for renovation operations in an ancient building. Focusing on thermal efficiency, the renovation proposal dealt with the great windows. We ...

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