• français
    • English
    français
  • Login
Help
View Item 
  •   Home
  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)
  • View Item
  • Home
  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Mechanism of Integrating Force and Vibrotactile Cues for 3D User Interaction within Virtual Environments

Communication avec acte
Author
ERFANIAN, Aïda
106219 University of Calgary
TARNG, Stanley
106219 University of Calgary
HU, Yaoping
106219 University of Calgary
ccPLOUZEAU, Jeremy
ccMERIENNE, Frédéric
495876 Laboratoire d'Electronique, d'Informatique et d'Image [EA 7508] [Le2i]

URI
http://hdl.handle.net/10985/13117
DOI
10.1109/VR.2017.7892274
Date
2017

Abstract

Proper integration of sensory cues facilitates 3D user interaction within virtual environments (VEs). Studies showed that the integration of visual and haptic cues follows maximum likelihood estimation (MLE). Little effort focuses however on the mechanism of integrating force and vibrotactile cues. We thus investigated MLE's suitability for integrating these cues. Within a VE, human users undertook 3D interaction of navigating a flying drone along a high-voltage transmission line for inspection. The users received individual force or vibrotactile cues, and their combinations in collocated and dislocated settings. The users' task performance including completion time and accuracy was assessed under each individual cue and setting. The presence of the vibrotactile cue promoted a better performance than the force cue alone. This agreed with the applicability of tactile cues for sensing 3D surfaces, herein setting a baseline for using MLE. The task performance under the collocated setting indicated a degree of combining the individual cues. In contrast, the performance under the dislocated setting was alike under the individual vibrotactile cue. These observations imply a possible role of MLE in integrating force and vibrotactile cues for 3D user interaction within VEs.

Files in this item

Name:
LE2I_VR_PLOUZEAU_2017.pdf
Size:
408.9Kb
Format:
PDF
View/Open

Collections

  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)

Related items

Showing items related by title, author, creator and subject.

  • Force and vibrotactile integration for 3D user interaction within virtual environments 
    Communication avec acte
    ERFANIAN, Aïda; TARNG, Stanley; HU, Yaoping; ccPLOUZEAU, Jeremy; ccMERIENNE, Frédéric (IEEE, 2017)
    Proper integration of sensory cues facilitates 3D user interaction within virtual environments (VEs). Studies on multi-sensory integration of visual and haptic cues revealed that the integration follows maximum likelihood ...
  • An exploration on the integration of vibrotactile and force cues for 3D interactive tasks 
    Communication avec acte
    TARNG, Stanley; HU, Yaoping; ERFANIAN, Aïda; ccMERIENNE, Frédéric (IEEE, 2018)
    Vibrotactile and force cues of the haptic modality is increasing used to facilitate interactive tasks in three-dimensional (3D) virtual environments (VE). While maximum likelihood estimation (MLE) explains the integration ...
  • Vibrotactile and Force Collaboration within 3D Virtual Environments 
    Communication avec acte
    TARNG, Stanley; ERFANIAN, Aïda; HU, Yaoping; ccMERIENNE, Frédéric (IEEE, 2018)
    In a three-dimensional (3D) virtual environment (VE), proper collaboration between vibrotactile and force cues - two cues of the haptic modality - is important to facilitate task performance of human users. Many studies ...
  • Navigation in virtual environments: Design and comparison of two anklet vibration patterns for guidance 
    Communication avec acte
    ccPLOUZEAU, Jeremy; ERFANIAN, Aïda; CHIU, Cynthia; HU, Yaoping; ccMERIENNE, Frédéric (IEEE, 2016)
    In this study, we present a preliminary exploration about the added value of vibration information for guiding navigation in a VE. The exploration consists of two parts. Firstly, we designed two different vibration patterns. ...
  • Defining an Indicator for Navigation Performance Measurement in VE Based on ISO/IEC15939 
    Communication avec acte
    ASSILA, Ahlem; ccPLOUZEAU, Jeremy; ERFANIAN, Aïda; HU, Yaoping; ccMERIENNE, Frédéric (Springer, 2017)
    Navigation is a key factor for immersion and exploration in virtual environment (VE). Nevertheless, measuring navigation performance is not an easy task, especially when analyzing and interpreting heterogeneous results of ...

Browse

All SAMCommunities & CollectionsAuthorsIssue DateCenter / InstitutionThis CollectionAuthorsIssue DateCenter / Institution

Newsletter

Latest newsletterPrevious newsletters

Statistics

Most Popular ItemsStatistics by CountryMost Popular Authors

ÉCOLE NATIONALE SUPERIEURE D'ARTS ET METIERS

  • Contact
  • Mentions légales

ÉCOLE NATIONALE SUPERIEURE D'ARTS ET METIERS

  • Contact
  • Mentions légales