• français
    • English
    English
  • Ouvrir une session
Aide
Voir le document 
  •   Accueil de SAM
  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)
  • Voir le document
  • Accueil de SAM
  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)
  • Voir le document
JavaScript is disabled for your browser. Some features of this site may not work without it.

BIM-based Mixed Reality Application for Supervision of Construction

Communication avec acte
Auteur
RAIMBAUD, Pierre
FIGUEROA, Pablo
229853 Universidad de los Andes [Bogota] [UNIANDES]
HERNANDEZ, Jose Tiberio
229853 Universidad de los Andes [Bogota] [UNIANDES]
ccMERIENNE, Frédéric
543315 Laboratoire d’Ingénierie des Systèmes Physiques et Numériques [LISPEN]
ccDANGLADE, Florence
ccLOU, Ruding

URI
http://hdl.handle.net/10985/17238
DOI
10.1109/vr.2019.8797784
Date
2019

Résumé

Building Information Modelling (BIM) is an up-and-coming methodology and technology used in the Architecture, Engineering and Construction (AEC) industry, that allows data centralization and stakeholders' collaboration. But to check the accuracy of the work done on the worksite, it is necessary first to go on site and then to modify the BIM model. This paper presents a mixed reality (MR) application based on BIM data and drone videos, allowing off-site construction supervision. It permits to make annotations about differences between what has been planned in BIM and what has been built, using superimposition of the two sources. Then these ones can be transferred to the BIM model for corrections. Finally, we evaluate our work with building construction experts, providing to them a questionnaire to grade the application and to get feedback. Our major result is that as for them the application does really help to do construction supervisions; however, they suggest that the application should provide more interactions with the 3D model and with the videos.

Fichier(s) constituant cette publication

Nom:
LISPEN_VR_2019_RAIMBAUD.pdf
Taille:
624.3Ko
Format:
PDF
Voir/Ouvrir

Cette publication figure dans le(s) laboratoire(s) suivant(s)

  • Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN)

Documents liés

Visualiser des documents liés par titre, auteur, créateur et sujet.

  • A Virtual Reality and BIM Approach for Clash Resolution 
    Communication avec acte
    RAIMBAUD, Pierre; BONILLA PALACIOS, Mateo; ROMERO CORTES, Juan Pablo; FIGUEROA, Pablo; HERNANDEZ, José Tiberio; ccMERIENNE, Frédéric; ccDANGLADE, Florence; ccLOU, Ruding (2019)
    In the Architecture, Construction and Engineering (AEC) industry, a crucial task is Building Information Modelling (BIM) models coordination. Clashes can be detected automatically by current BIM tools. Clash origins (parn ...
  • BIM-based mixed reality environments to improve AEC task performance 
    Communication avec acte
    RAIMBAUD, Pierre; FIGUEROA, Pablo; HERNANDEZ, José Tiberio; ccMERIENNE, Frédéric; ccDANGLADE, Florence; ccLOU, Ruding (2019)
    The Building Information Modelling (BIM) currently contributes to deeply modify the Architecture, Construction and Engineering (AEC) industry by improving data management, task planning, and architecture design etc. ...
  • Smart adaptation of BIM for virtual reality, depending on building project actors’ needs: the nursery case 
    Communication avec acte
    RAIMBAUD, Pierre; HERNANDEZ, Tiberio; FIGUEROA, Pablo; ccMERIENNE, Frédéric; ccDANGLADE, Florence; ccLOU, Ruding (IEEE, 2018)
    Nowadays, virtual reality (VR) is widely used in the AEC (architecture, engineering and construction) industry. One crucial issue is how to reuse Building Information Modeling (BIM) models in VR applications. This paper ...
  • A Task-Centred Methodology to Evaluate the Design of Virtual Reality User Interactions: A Case Study on Hazard Identification 
    Article dans une revue avec comité de lecture
    RAIMBAUD, Pierre; FIGUEROA, Pablo; HERNANDEZ, Jose Tiberio; ccDANGLADE, Florence; ccLOU, Ruding (MDPI AG, 2021)
    Virtual reality (VR) is a computer-based technology that can be used by professionals of many different fields to simulate an environment with a high feeling of presence and immersion. Nonetheless, one main issue when ...
  • Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality Using the Magic Leap Device 
    Communication avec acte
    RAIMBAUD, Pierre; ALVAREZ LOPEZ, Maria Sofia; FIGUEROA, Pablo; HERNANDEZ, Jose Tiberio (IEEE, 2020)
    The eye-tracking technology is currently implemented in many mixed reality devices. However, eye-tracking measurements must be precise enough to permit correct localization in the environment; to allow, for example, linking ...

Parcourir

Tout SAMLaboratoiresAuteursDates de publicationCampus/InstitutsCe LaboratoireAuteursDates de publicationCampus/Instituts

Lettre Diffuser la Science

Dernière lettreVoir plus

Statistiques de consultation

Publications les plus consultéesStatistiques par paysAuteurs les plus consultés

ÉCOLE NATIONALE SUPERIEURE D'ARTS ET METIERS

  • Contact
  • Mentions légales

ÉCOLE NATIONALE SUPERIEURE D'ARTS ET METIERS

  • Contact
  • Mentions légales