Navigation in virtual environments: Design and comparison of two anklet vibration patterns for guidance
TypeCommunications avec actes
In this study, we present a preliminary exploration about the added value of vibration information for guiding navigation in a VE. The exploration consists of two parts. Firstly, we designed two different vibration patterns. These patterns, pushing pattern and compass pattern, differ conceptually in the levels of abstraction. Secondly, we undertook an experiment to compare the two patterns in guiding navigation in a VE. The objective of the comparison is to establish a baseline for examining the suitability of using vibration patterns to guide navigation.
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Mechanism of Integrating Force and Vibrotactile Cues for 3D User Interaction within Virtual Environments ERFANIAN, Aïda; TARNG, Stanley; HU, Yaoping; PLOUZEAU, Jérémy; MERIENNE, Frédéric (IEEE, 2017)Proper integration of sensory cues facilitates 3D user interaction within virtual environments (VEs). Studies showed that the integration of visual and haptic cues follows maximum likelihood estimation (MLE). Little effort ...
ERFANIAN, Aïda; TARNG, Stanley; HU, Yaoping; PLOUZEAU, Jérémy; MERIENNE, Frédéric (IEEE, 2017)Proper integration of sensory cues facilitates 3D user interaction within virtual environments (VEs). Studies on multi-sensory integration of visual and haptic cues revealed that the integration follows maximum likelihood ...
ASSILA, Ahlem; PLOUZEAU, Jérémy; MERIENNE, Frédéric; ERFANIAN, Aïda; HU, Yaoping (Springer, 2017)Navigation is a key factor for immersion and exploration in virtual environment (VE). Nevertheless, measuring navigation performance is not an easy task, especially when analyzing and interpreting heterogeneous results of ...
TARNG, Stanley; MERIENNE, Frédéric; HU, Yaoping; ERFANIAN, Aïda (IEEE, 2018)Vibrotactile and force cues of the haptic modality is increasing used to facilitate interactive tasks in three-dimensional (3D) virtual environments (VE). While maximum likelihood estimation (MLE) explains the integration ...
TARNG, Stanley; ERFANIAN, Aida; HU, Yaoping; MERIENNE, Frederic (IEEE, 2018-05-09)In a three-dimensional (3D) virtual environment (VE), proper collaboration between vibrotactile and force cues - two cues of the haptic modality - is important to facilitate task performance of human users. Many studies ...