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Innovation Gaming: An Immersive Experience Environment Enabling Co-creation
Chapitre d'ouvrage scientifique
(Maria Manuela Cruz-Cunha, 2012)
A Comparative Study on Conventional versus Immersive Service Prototyping (VR, AR, MR)
Communication avec acte
(ACM Press, 2018)
3D-LIVE : live interactions through 3D visual environments
Communication avec acte
(2012)
Investigating the Impact of Visual Representations during Ideation: Towards Immersive eXperience Design
Communication avec acte
(IEEE, 2021)