Laboratoire Angevin de Mécanique, Procédés et InnovAtion (LAMPA): Recent submissions
Now showing items 1-7 of 536
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Article dans une revue avec comité de lecture(2025-04-07)Technological developments have made Virtual Reality (VR) technologies accessible, and have democratized its use for industrial, cultural or entertainment purposes. VR can be seen as a unique medium: while being immersed ...
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Communication avec acte(IEEE, 2025-05-23)Educational technologies are increasingly used in education but it remains challenging to demonstrate their effectiveness by employing evidence-based research (EBR). This article presents an open-access experimental resource ...
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Communication avec acte(IEEE, 2025-05-23)Immersive technologies represent significant advancements that allow users to engage in interactive and captivating environments, both perceptually and sensorily. This study aims to enrich the understanding of the relationship ...
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Article dans une revue avec comité de lecture(Springer Nature, 2025-04-24)This critical review examines advances in preprocessing and remelting processes for aluminium alloy chip recycling, emphasizing pre-treatment and remelting techniques that improve both resource recovery and material quality. ...
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Article dans une revue avec comité de lecture(Springer, 2024-01-23)Knowing the thermo-mechanical history of a part during its processing is essential to master the final properties of the product. During forming processes, several parameters can affect it. The development of a surrogate ...
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Implicit Learning of Professional Skills through Immersive Virtual Reality: a Media Comparison Study Communication avec acte(IEEE, 2025-03-08)This study investigates the effectiveness of Immersive Virtual Reality (IVR) compared to traditional slideshow lessons in teaching implicit knowledge. For this purpose, the research focuses on professional decision-making ...
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Communication sans acte(2024-10-29)Embodied representations are known to impact user behavior in Virtual Reality (VR) through stereotypes associated with their appearance, a phenomenon known as the Proteus effect, or through perceived affordances. This ...