Evaluation of Spatial Filtering Algorithms for Visual Interactions in CAVEs
Article dans une revue avec comité de lecture
Date
2019Journal
IEEE Computer Graphics and ApplicationsRésumé
We present an approach to solving the problem of haptic and visual misalignment in CAVEs. The approach moves the collision box for the virtual screen’s buttons to coincide with where the user perceives their virtual location. Different filtering strategies were used.We evaluated the algorithms with simulations and with real subjects.
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