Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN): Soumissions récentes
Voici les éléments 85-91 de 705
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Article dans une revue avec comité de lecture(Springer Science and Business Media LLC, 2021-05-11)Currently, geometric over-constraints detection is of major interest in several diferent felds. In terms of product development process (PDP), many approaches exist to compare and detect geometric over-constraints, to ...
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Article dans une revue avec comité de lecture(Elsevier BV, 2021-12)At present, optical sensors are being widely used to realize high quality control or reverse engineering of products, systems, buildings, environments or human bodies. Although the intrinsic characteristics of such ...
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Communication avec acte(IEEE, 2022-10)Today virtual reality (VR) technologies became more and more widespread and found strong applications in various domains. However the fear to experience motion sickness is still an important barrier for new VR users. ...
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Conférence invitée(Springer, 2022-09-25)With the importance gained by Service-Oriented Architectures (SOA) to simplify and decompose complex enterprise information system into autonomous, modular, reusable and, flexible model, the need to make models interoperable ...
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Article dans une revue avec comité de lecture(Inderscience Publishers, 2021-11-29)The fourth industrial revolution is forcing companies to define their digital strategy, making it imperative that they assess their digital maturity as a basis for improvements. As a result, a variety of maturity models ...
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Article dans une revue avec comité de lecture(Springer Science and Business Media LLC, 2020-02-18)This paper introduces a new ftting approach to allow an efcient part-by-part reconstruction or update of editable CAD models fitting the point cloud of a digitized mechanical parts′ assembly. The idea is to make use ...
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Article dans une revue avec comité de lecture(Frontiers Media SA, 2022-10-11)Recent significant progress in Virtual Reality (VR) applications and environments raised several challenges. They proved to have side effects on specific users, thus reducing the usability of the VR technology in some ...