Now showing items 29-35 of 705

    • Article dans une revue avec comité de lecture
      DEBEURRE, Marielle; GROLET, Aurélien; COCHELIN, Bruno; ccTHOMAS, Olivier (Elsevier BV, 2023-03)
      An original method for the simulation of the dynamics of highly flexible slender structures is presented. The flexible structures are modeled via a finite element (FE) discretization of a geometrically exact two-dimensional ...
    • Communication avec acte
      MINDER, Eloïse; ccCHARDONNET, Jean-Rémy (Jean-Marie Normand and Maki Sugimoto and Veronica Sundstedt, 2023-12-06)
      Past studies have shown that virtual reality (VR) is an advantageous medium to learn or train in various situations over traditional methods. Virtual environments are usually modeled and implemented to be representative ...
    • Communication avec acte
      WANG, Yuyang; ccMERIENNE, Frédéric; ccCHARDONNET, Jean-Rémy (Springer Nature Singapore, 2023-11-26)
      It is well known that locomotion-dominated navigation tasks may highly provoke cybersickness effects. Past research has proposed numerous approaches to tackle this issue based on offline considerations. In this work, a ...
    • Communication avec acte
      MAYER, Anjela; KASTNER, Kevin; REICHWALD, Julian; ccOVTCHAROVA, Jivka; ccCHARDONNET, Jean-Rémy (IEEE, 2023-08-02)
      Virtual education is gaining prominence, providing opportunities for dynamic interactive content, such as Digital Twins, and novel collaboration modalities, including options for remote classrooms. In this work, we present ...
    • Communication avec acte
      LI, Ruichen; WANG, Yuyang; YIN, Handi; ccCHARDONNET, Jean-Rémy; HUI, Pan (2023-10-16)
      Users would experience individually different sickness symptoms during or after navigating through an immersive virtual environment, generally known as cybersickness. Previous studies have predicted the severity of ...
    • Communication avec acte
      BATAILLE, Guillaume; LAMMINI, Abdelhadi; ccCHARDONNET, Jean-Rémy (2023-10-16)
      Collaborative Augmented Reality (CAR) offers disruptive ways for people to collaborate. However, this emerging technology must improve its acceptance, efficiency, and usability to scale up and, for example, support augmented ...
    • Article dans une revue avec comité de lecture
      MOMPEU, Grégoire; GUILLET, Christophe; ccMERIENNE, Frédéric; ccDANGLADE, Florence (Elsevier BV, 2024-01)
      Industry 4.0 technologies are key elements for companies’ competitiveness. Among these technologies, Augmented Reality (AR) already shows great potential and results to assist workers through a large panel of industrial ...