A Virtual Reality and BIM Approach for Clash Resolution
Communication avec acte
Auteur
Date
2019Résumé
In the Architecture, Construction and Engineering (AEC) industry, a crucial task is Building Information Modelling (BIM) models coordination. Clashes can be detected automatically by current BIM tools. Clash origins (parn et al., 2018), or avoidance (Singh et al., 2015) have been studied. But, clash resolution still needs the civil engineers’ expertise. Currently, in a computer with a 3D BIM tool, they use annotations. As previous research showed that Virtual Reality (VR) can help to perform better AEC tasks, in terms of time and accuracy (Chalhoup and Ayer, 2018), we propose an immersive VR tool to solve clashes.
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Communication avec acteRAIMBAUD, Pierre; FIGUEROA, Pablo; HERNANDEZ, José Tiberio; MERIENNE, Frédéric; DANGLADE, Florence; LOU, Ruding (2019)The Building Information Modelling (BIM) currently contributes to deeply modify the Architecture, Construction and Engineering (AEC) industry by improving data management, task planning, and architecture design etc. ...
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Communication avec acteRAIMBAUD, Pierre; FIGUEROA, Pablo; HERNANDEZ, Jose Tiberio; MERIENNE, Frédéric; DANGLADE, Florence; LOU, Ruding (IEEE, 2019)Building Information Modelling (BIM) is an up-and-coming methodology and technology used in the Architecture, Engineering and Construction (AEC) industry, that allows data centralization and stakeholders' collaboration. ...
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Communication avec acteRAIMBAUD, Pierre; HERNANDEZ, Tiberio; FIGUEROA, Pablo; MERIENNE, Frédéric; DANGLADE, Florence; LOU, Ruding (IEEE, 2018)Nowadays, virtual reality (VR) is widely used in the AEC (architecture, engineering and construction) industry. One crucial issue is how to reuse Building Information Modeling (BIM) models in VR applications. This paper ...
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Article dans une revue avec comité de lectureRAIMBAUD, Pierre; FIGUEROA, Pablo; HERNANDEZ, Jose Tiberio; DANGLADE, Florence; LOU, Ruding (MDPI AG, 2021)Virtual reality (VR) is a computer-based technology that can be used by professionals of many different fields to simulate an environment with a high feeling of presence and immersion. Nonetheless, one main issue when ...
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Communication avec acteRAIMBAUD, Pierre; ALVAREZ LOPEZ, Maria Sofia; FIGUEROA, Pablo; HERNANDEZ, Jose Tiberio (IEEE, 2020)The eye-tracking technology is currently implemented in many mixed reality devices. However, eye-tracking measurements must be precise enough to permit correct localization in the environment; to allow, for example, linking ...