• français
    • English
    français
  • Login
Help
View Item 
  •   Home
  • Laboratoire Conception de Produits et Innovation (LCPI)
  • View Item
  • Home
  • Laboratoire Conception de Produits et Innovation (LCPI)
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Dynamic tabletop interfaces for increasing creativity

Type
Articles dans des revues avec comité de lecture
Author
SCHMITT, Lara
127758 Laboratoire Conception de Produits et Innovation [LCPI]
BUISINE, Stéphanie
127758 Laboratoire Conception de Produits et Innovation [LCPI]
CHABOISSIER, Jonathan
AOUSSAT, Améziane
127758 Laboratoire Conception de Produits et Innovation [LCPI]
VERNIER, Frédéric

URI
http://hdl.handle.net/10985/6761
DOI
10.1016/j.chb.2012.05.007
Date
2012
Journal
Computers in Human Behavior

Abstract

We designed a tabletop brainwriting interface to examine the effects of time pressure and social pressure on the creative performance. After positioning this study with regard to creativity research and human activity in dynamic environments, we present our interface and experiment. Thirty-two participants collaborated (by groups of four) on the tabletop brainwriting task under four conditions of time pressure and two conditions of social pressure. The results show that time pressure increased the quantity of ideas produced and, to some extent, increased the originality of ideas. However, it also deteriorated user experience. Besides, social pressure increased quantity of ideas as well as motivation, but decreased collaboration. We discuss the implications for creativity research and Human–Computer Interaction. Anyhow, our results suggest that the Press factor, operationalized by Time- or Social-pressure, should be considered as a powerful lever to enhance the effectiveness of creative problem solving methods.

Files in this item

Name:
LCPI_CHB_2012_SCHMITT.pdf
Size:
600.3Kb
Format:
PDF
View/Open

Collections

  • Laboratoire Conception de Produits et Innovation (LCPI)

Related items

Showing items related by title, author, creator and subject.

  • Using avatars to tailor ideation process to innovation strategy 
    BUISINE, Stéphanie; GUEGAN, Jérôme; BARRE, Jessy; SEGONDS, Frédéric; AOUSSAT, Améziane (SPRINGER, 2016)
    To face innovation challenges of the twenty-first century, companies should learn from proven successful strategies and draw on technological evolutions as well. Our proposal consists in aligning ideation to innovation ...
  • How do interactive tabletop systems influence collaboration? 
    BUISINE, Stéphanie; BESACIER, Guillaume; AOUSSAT, Améziane; VERNIER, Frédéric (Elsevier, 2012)
    This paper examines some aspects of the usefulness of interactive tabletop systems, if and how these impact collaboration. We chose creative problem solving such as brainstorming as an application framework to test several ...
  • Supports technologiques collaboratifs à la méthode des Personas 
    BARRE, Jessy; BUISINE, Stéphanie; GUEGAN, Jérôme; SEGONDS, Frédéric; MANTELET, Fabrice; AOUSSAT, Améziane (2016)
    In this paper, we present two experiments to test the impact of collaborative technology to support the Persona method. In the first experiment, 24 designers used the Persona method to anticipate user needs for the design ...
  • Computer-supported creativity: Evaluation of a tabletop mind-map application 
    BUISINE, Stéphanie; BESACIER, Guillaume; NAJM, Marianne; AOUSSAT, Améziane; VERNIER, Frédéric (Springer Link, 2007)
    The aim of this study is to investigate the usability and usefulness of interactive tabletop technologies to support group creativity. We implemented a tabletop interface enabling groups of 4 participants to build mind-maps ...
  • A Universalist strategy for the design of Assistive Technology 
    PLOS, Ornella; BUISINE, Stéphanie; AOUSSAT, Améziane; MANTELET, Fabrice; DUMAS, Claude (Elsevier, 2012)
    Assistive Technologies are specialized products aiming to partly compensate for the loss of autonomy experienced by disabled people. Because they address special needs in a highly-segmented market, they are often considered ...

Browse

All SAMCommunities & CollectionsAuthorsIssue DateCenter / InstitutionThis CollectionAuthorsIssue DateCenter / Institution

Newsletter

Latest newsletterPrevious newsletters

Statistics

Most Popular ItemsStatistics by CountryMost Popular Authors

ÉCOLE NATIONALE SUPERIEURE D'ARTS ET METIERS

  • Contact
  • Mentions légales

ÉCOLE NATIONALE SUPERIEURE D'ARTS ET METIERS

  • Contact
  • Mentions légales