Joint Platform for the Real-Scale 3D Visualization of Conceptual Design Incorporating Semantic
TypeCommunications avec actes
The need for a collaborative approach that can easily manifest the basic ideas into a semantic enriched Virtual Environment is felt. To realize the same, a clear combination of two individual processes is applied. Beginning with the manipulation and semantic addition to 2-Dimensional geometric shapes, a concise 3D model is generated. The latter serves as an input to a much interactive system, e.g., a CAVE, for better visualization and interaction with the model. The idea became completed by joining table-touch and real-scale 3D visualization system. However, on question remained unknown ``what is the effect of this kind of visualization on an end-user?'' This paper tries to find out an appropriate answer to the question only in terms of gender difference. The results show significant difference between female and male populations.
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MIRZAEI, Mohammad Ali; CHARDONNET, Jean-Rémy; PERE, Christian; MERIENNE, Frédéric (2012)This paper focuses on the measurement and the mathematical definition of cognitive parameters of designing a navigation systembased on these parameters. The nausea level due to different velocities of a 3D scene, the user ...
Navigation and interaction in a real-scale digital mock-up using natural language and user gesture MIRZAEI, Mohammad Ali; CHARDONNET, Jean-Rémy; MERIENNE, Frédéric; GENTY, Ariane (2014)This paper tries to demonstrate a very new real-scale 3D system and sum up some firsthand and cutting edge results concerning multi-modal navigation and interaction interfaces. This work is part of the CALLISTO-SARI ...
MIRZAEI, Mohammad Ali; CHARDONNET, Jean-Rémy; MERIENNE, Frédéric (SciTePress, 2018)Virtual reality aims at reproducing reality and simulating actions like object manipulation tasks. Despite abundant past research on designing 3D interaction devices and methods to achieve close-to-real manipulation in ...
Visually Induced Motion Sickness Estimation and Prediction in Virtual Reality using Frequency Components Analysis of Postural Sway Signal CHARDONNET, Jean-Rémy; MIRZAEI, Mohammad Ali; MERIENNE, Frédéric (2015)The paper proposes a method for estimating and predicting visually induced motion sickness (VIMS) occurring in a navigation task in a 3D immersive virtual environment, by extracting features from the body postural sway ...
MIRZAEI, Mohammad Ali; MERIENNE, Frédéric; OLIVER, James H.; CHARDONNET, Jean-Rémy (Springer-Verlag, 2014)This paper presents a novel speak-to-VR virtual reality peripheral network (VRPN) server based on speech processing. The server uses a microphone array as a speech source and streams the results of the process through a ...