Tracking in Presence of Total Occlusion and Size Variation using Mean Shift and Kalman Filter
Communication avec acte
Date
2011Abstract
The classical mean shift algorithm for tracking in perfectly arranged conditions constitutes a good object tracking method. However, in the real environment it presents some limitations, especially under the presence of noise, objects with varying size, or occlusions. In order to deal with these problems, this paper proposes a reliable object tracking algorithm using mean shift and the Kalman filter, which was added to the traditional algorithm as a predictor when no reliable model of the object being tracked is found. Experimental work demonstrates that the proposed mean shift Kalman filter algorithm improves the tracking performance of the classical algorithms in complicated real scenarios. The results involve the tracking of an object in a gray level and in a color sequence, with varying size and in presence of total occlusion.
Files in this item
Related items
Showing items related by title, author, creator and subject.
-
Communication avec acteHATTAR, Gunjeet; MIRZAEI, Mohammad Ali; GARBAYA, Samir; MERIENNE, Frédéric; CHARDONNET, Jean-Rémy (Association Française de Réalité Virtuelle, 2013)The need for a collaborative approach that can easily manifest the basic ideas into a semantic enriched Virtual Environment is felt. To realize the same, a clear combination of two individual processes is applied. Beginning ...
-
Article dans une revue avec comité de lectureCHARDONNET, Jean-Rémy; MIRZAEI, Mohammad Ali; MERIENNE, Frédéric (Springer Science and Business Media LLC, 2020)Cybersickness remains a major challenge in the virtual reality community. It occurs mainly when navigating in a 3D immersive virtual environment. Several parameters are known to influence the users’ cybersickness level ...
-
Communication avec acteMIRZAEI, Mohammad Ali; CHARDONNET, Jean-Rémy; MERIENNE, Frédéric (SciTePress, 2018)Virtual reality aims at reproducing reality and simulating actions like object manipulation tasks. Despite abundant past research on designing 3D interaction devices and methods to achieve close-to-real manipulation in ...
-
Article dans une revue avec comité de lectureMIRZAEI, Mohammad Ali; MERIENNE, Frédéric; OLIVER, James H.; CHARDONNET, Jean-Rémy (Springer Verlag, 2014)This paper presents a novel speak-to-VR virtual reality peripheral network (VRPN) server based on speech processing. The server uses a microphone array as a speech source and streams the results of the process through a ...
-
Communication sans acteMIRZAEI, Mohammad Ali; CHARDONNET, Jean-Rémy; PÈRE, Christian; MERIENNE, Frédéric (2012)3D systems due to its complicated electronical, mechanical and vision accessories have enormous degree of complexity both in design and evaluation. Navigation system usually plays an important role in most 3D ...