Harmonizing Interoperability – Emergent Serious Gaming in Playful Stochastic CAD Environments
Communication avec acte
Computer-Aided Design (CAD) applications often promote memorable experiences for the wrong reasons. Coupled with complex functionality and poor user experience the learning curve is often steep and overwhelming. Invoking design creativity remains limited to conveying established geometry. Gameplay conversely excels in memorable and formative experiences and could spur intuition and natural creativity. If games are profoundly imbued for purposeful play, thriving on tacit and explicit user knowledge, a CAD system carefully stylized with ludic mechanisms could potentially be highly productive. An emergent serious game (SG) and CAD system may then hold promise. Preliminary feedbacks suggest a game-CAD environment incorporating interoperable mechanisms of CAD and SG systems to exchange creation improves user interactions resulting in better evolution of the workflow. The emerging scenarios presented reports a transformative approach to understanding of relationships in CAD use, learning and play mechanisms that enhance creativity and innovation.
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Article dans une revue avec comité de lectureGARBAYA, Samir; MIRAOUI, Chekra; WENDRICH, Robert; LIM, Theodore; STANESCU, Ioana Andreea; HAUGE, Jannicke Baalsrud (2014)Virtual reality and virtualization are currently used to design complex systems and demonstrate that they represent the functionalities of real systems. However, the design refinement of the virtual environment (VE) and ...
A new methodology to evaluate the performance of physics simulation engines in haptic virtual assembly Article dans une revue avec comité de lectureGONZALEZ-BADILLO, Germanico; MEDELLIN-CASTILLO, Hugo; LIM, Theodore; RITCHIE, James M.; SUNG, Raymond C.W.; GARBAYA, Samir (Emerald, 2014)Purpose – In this study, a new methodology to evaluate the performance of physics simulation engines (PSEs) when used in haptic virtual assembly applications is proposed. This methodology can be used to assess the performance ...
Article dans une revue avec comité de lectureGONZALEZ-BADILLO, Germanico; MEDELLIN-CASTILLO, Hugo; LIM, Theodore; RITCHIE, James M.; GARBAYA, Samir (Emerald, 2014)Purpose – This paper aims to report the development and key features of a novel virtual reality system for assembly planning and evaluation called Haptic Assembly and Manufacturing System (HAMS). The system is intended to ...
Communication avec acteMEDELLIN-CASTILLO, Hugo; FLETCHER, C.; LIM, Theodore; RITCHIE, James M.; GARBAYA, Samir (Springer, 2012)Virtual Reality (VR) applications are employed in engineering situation to simulate real and artificial situations where the user can interact with 3D models in real time. Within these applications the virtual environment ...
Communication avec acteGONZALEZ-BADILLO, Germanico; MEDELLIN-CASTILLO, Hugo; LIM, Theodore; RICTCHIE, James; GARBAYA, Samir (Springer, 2012)Virtual assembly platforms (VAPs) provide a means to interrogate product form, fit and function thereby shortening the design cycle time and improving product manufacturability while reducing assembly cost. VAPs lend ...