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Realism Score for Immersive Virtual Reality Systems and Driving Simulators

Communication avec acte
Author
PERROUD, Benoit
133641 Technocentre Renault [Guyancourt]
RÉGNIER, Stéphane
133641 Technocentre Renault [Guyancourt]
KEMENY, Andras
133641 Technocentre Renault [Guyancourt]
ccMERIENNE, Frédéric
495876 Laboratoire d'Electronique, d'Informatique et d'Image [EA 7508] [Le2i]

URI
http://hdl.handle.net/10985/13977
Date
2016

Abstract

Traditional 2D or 3D quality assessment methods are not sufficient to assess the realism of the outputs of a simulator/immersive virtual reality system. We propose an assessment method based on a scoring system through a new approach. The objective of this paper is to propose a score scale for any simulator or immersive display system that would represent how close to the human visual system the signals that are sent through the display are. Weighted items considered are contrast, acuity, frames per seconds, brightness, field of view and the number of color available.

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