Laboratoire d’Ingénierie des Systèmes Physiques Et Numériques (LISPEN): Soumissions récentes
Voici les éléments 386-392 de 735
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Communication sans acte(2018)Le système de production le plus utilisé dans l’industrie dans le cas d’un fort volume est le flow layout. Cependant, le marché futur s’annonce imprévisible et volatile, tiré par une demande client tendant vers des produits ...
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Communication avec acte(2013)This paper presents a device for interacting with a virtual cockpit of a vehicle with tactile feedback while driving. The design of this interface takes into account the criteria for virtual reality not inducing cognitive ...
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Article dans une revue avec comité de lecture(Springer Verlag, 2018)This paper evaluates driving experiences when using a Head-Up Display (HUD) system by different interaction methods, since HUDs in automotive market do not follow standard interaction methods (Betancur et al. in Int J ...
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Article dans une revue avec comité de lecture(Research and Science Today, 2017)This article presents a work in progress of using augmented reality as a way to help handling computer numerical control (cnc) machine tools. Several reasons justify the use of augmented reality in machine tools: (i) a ...
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Communication avec acte(IEEE, 2018)Nowadays, virtual reality (VR) is widely used in the AEC (architecture, engineering and construction) industry. One crucial issue is how to reuse Building Information Modeling (BIM) models in VR applications. This paper ...
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Communication avec acte(Springer, 2017)Currently, organizations tend to reuse their past knowledge to make good decisions quickly and effectively and thus, to improve their business processes performance in terms of time, quality, efficiency, etc. Process mining ...
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Communication sans acte(2018)The interception of the action-perception loop in virtual reality [VR] causes that understanding the effects of different display factors in spatial perception becomes a challenge. For example, studies have reported that ...
